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Various fixes related to SSGI and RTGI (#803)
* Added support to combine RTSSS and RTGI The ray traced indrect diffuse and RTGI were combined wrongly with the rest of the lighting. Fixed an exception happening when using RTSSS without using RTShadows Changing the default SSGI radius for the all configurations Update screenshots for GI scenes * changelog update
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TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/803_SubSurfaceScatteringGlobalIllumination.png.meta

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