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com.unity.render-pipelines.core/Runtime/Debugging
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lines changed Original file line number Diff line number Diff line change @@ -19,11 +19,12 @@ class DebugUpdater : MonoBehaviour
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bool m_RuntimeUiWasVisibleLastFrame = false ;
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[ RuntimeInitializeOnLoadMethod ( RuntimeInitializeLoadType . AfterSceneLoad ) ]
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- [ Conditional ( "DEVELOPMENT_BUILD" ) , Conditional ( "UNITY_EDITOR" ) ]
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static void RuntimeInit ( )
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{
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+ #if DEVELOPMENT_BUILD || UNITY_EDITOR
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if ( DebugManager . instance . enableRuntimeUI )
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EnableRuntime ( ) ;
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+ #endif
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}
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internal static void SetEnabled ( bool enabled )
Original file line number Diff line number Diff line change @@ -34,6 +34,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed shadow cascade transition not working properly with bias.
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- Fixed broken rendering when duplicating a camera while the Rendering Debugger is opened.
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- Fixed screen space shadow debug view not showing when no shadows is available.
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+ - Fixed nullref from debug menu in release build (case 1381556).
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### Changed
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- Optimizations for the physically based depth of field.
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