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com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Utility Expand file tree Collapse file tree 1 file changed +4
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lines changed Original file line number Diff line number Diff line change @@ -738,9 +738,10 @@ internal static bool IsSupportedBuildTarget(UnityEditor.BuildTarget buildTarget)
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buildTarget == UnityEditor . BuildTarget . StandaloneOSX ||
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buildTarget == UnityEditor . BuildTarget . WSAPlayer ||
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buildTarget == UnityEditor . BuildTarget . XboxOne ||
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- buildTarget == UnityEditor . BuildTarget . PS4 /* ||
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- buildTarget == UnityEditor.BuildTarget.iOS || // IOS isn't supported
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- buildTarget == UnityEditor.BuildTarget.Switch*/ ) ; // Switch isn't supported
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+ buildTarget == UnityEditor . BuildTarget . PS4 ||
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+ // buildTarget == UnityEditor.BuildTarget.iOS || // IOS isn't supported
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+ // buildTarget == UnityEditor.BuildTarget.Switch || // Switch isn't supported
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+ buildTarget == UnityEditor . BuildTarget . CloudRendering ) ;
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}
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internal static bool AreGraphicsAPIsSupported ( UnityEditor . BuildTarget target , ref GraphicsDeviceType unsupportedGraphicDevice )
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