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PaulDemeulenaerejulienf-unity
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[PropertyBinder] Move Update to LateUpdate (#38)
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com.unity.visualeffectgraph/CHANGELOG.md

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@@ -15,6 +15,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Disable Reset option in context menu for all VFXObject [Case 1251519](https://issuetracker.unity3d.com/product/unity/issues/guid/1251519/) & [Case 1251533](https://issuetracker.unity3d.com/product/unity/issues/guid/1251533/)
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- Avoid other NullReferenceException using property binders
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- Fix culture issues when generating attributes defines in shaders [Case 1222819](https://issuetracker.unity3d.com/product/unity/issues/guid/1222819/)
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- Move the VFXPropertyBinder from Update to LateUpdate [Case 1254340](https://issuetracker.unity3d.com/product/unity/issues/guid/1254340/)
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## [7.5.0] - 2020-06-08
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com.unity.visualeffectgraph/Runtime/Utilities/PropertyBinding/VFXPropertyBinder.cs

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@@ -44,7 +44,7 @@ private void Reset()
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ClearPropertyBinders();
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}
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void Update()
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void LateUpdate()
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{
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if (!m_ExecuteInEditor && Application.isEditor && !Application.isPlaying) return;
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