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Copy file name to clipboardExpand all lines: com.unity.visualeffectgraph/CHANGELOG.md
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@@ -136,6 +136,7 @@ The version number for this package has increased due to a version update of a r
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- Make VisualEffect created from the GameObject menu have unique names [Case 1262989](https://issuetracker.unity3d.com/product/unity/issues/guid/1262989/)
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- Missing System Seed in new dynamic built-in operator.
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- Prefab highlight missing for initial event name toggle [Case 1263012](https://issuetracker.unity3d.com/product/unity/issues/guid/1263012/)
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- Optimize display of inspector when there is a lot of exposed VFX properties.
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- fixes the user created vfx default resources that were ignored unless loaded
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- fix crash when creating a loop in subgraph operators [Case 1251523](https://issuetracker.unity3d.com/product/unity/issues/guid/1251523/)
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- Normals with non uniform scales are correctly computed [Case 1246989](https://issuetracker.unity3d.com/product/unity/issues/guid/1246989/)
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