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fabien-unitysebastienlagarde
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fix typo in the Render Pipeline Wizard (#1037)
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com.unity.render-pipelines.high-definition/CHANGELOG.md

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@@ -697,6 +697,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed culling for decals when used in prefabs and edited in context.
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- Force to rebake probe with missing baked texture. (1253367)
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- Fix supported Mac platform detection to handle new major version (11.0) properly
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- Fixed typo in the Render Pipeline Wizard under HDRP+VR
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### Changed
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- Improve MIP selection for decals on Transparents

com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs

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@@ -124,7 +124,7 @@ public ConfigStyle(string label, string error, string button = resolve, MessageT
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messageType: MessageType.Info);
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public static readonly ConfigStyle vrSinglePassInstancing = new ConfigStyle(
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label: "Single-Pass Instancing",
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error: "Single-Pass Instancing must be enabled in Occulus Pluggin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)",
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error: "Single-Pass Instancing must be enabled in Oculus Plugin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)",
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messageType: MessageType.Info);
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public static readonly ConfigStyle vrLegacyHelpersPackage = new ConfigStyle(
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label: "XR Legacy Helpers Package",

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