-
Notifications
You must be signed in to change notification settings - Fork 814
/
Copy pathuniversal_stereo-win.yml
294 lines (290 loc) · 16.4 KB
/
universal_stereo-win.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
# This file is generated by .yamato/ruamel/build.py. Don't edit this file manually.
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md
{% metadata_file .yamato/_cache_config.metafile -%}
{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%}
---
Universal_Stereo_Win_Standalone_mono_Linear_trunk:
name: Universal_Stereo on Win__Standalone_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --platform=StandaloneWindows64 --player-connection-ip=auto --player-load-path=players --suite=playmode --timeout=1200 --zero-tests-are-ok=1 compilation-errors-as-warnings
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
dependencies:
- path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_mono_Linear_trunk
rerun: on_new_revision
Build_Universal_Stereo_Win_Standalone_mono_Linear_trunk:
name: Build Universal_Stereo on Win__mono_Linear_Standalone_build_Player on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --build-only --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --platform=StandaloneWindows64 --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --timeout=1200
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
players:
paths:
- "players*/**"
Universal_Stereo_Win_editmode_mono_Linear_trunk:
name: Universal_Stereo on Win__editmode_mono_Linear on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --platform=editmode --scripting-backend=Mono2x --suite=editor --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
Universal_Stereo_Win_Standalone_cache_mono_Linear_trunk:
name: Universal_Stereo on Win__Standalone_cache_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --platform=StandaloneWindows64 --player-connection-ip=auto --player-load-path=players --suite=playmode --timeout=1200 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
dependencies:
- path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_cache_mono_Linear_trunk
rerun: on_new_revision
Build_Universal_Stereo_Win_Standalone_cache_mono_Linear_trunk:
name: Build Universal_Stereo on Win__mono_Linear_Standalone_cache_build_Player on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --build-only --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --platform=StandaloneWindows64 --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --timeout=3000 compilation-errors-as-warnings
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
players:
paths:
- "players*/**"
Universal_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION:
name: Universal_Stereo on Win__Standalone_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --platform=StandaloneWindows64 --player-connection-ip=auto --player-load-path=players --suite=playmode --timeout=1200 --zero-tests-are-ok=1 compilation-errors-as-warnings
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
- path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION
rerun: on_new_revision
Build_Universal_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION:
name: Build Universal_Stereo on Win__mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --build-only --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --platform=StandaloneWindows64 --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --timeout=1200
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
players:
paths:
- "players*/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
Universal_Stereo_Win_editmode_mono_Linear_CUSTOM-REVISION:
name: Universal_Stereo on Win__editmode_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --platform=editmode --scripting-backend=Mono2x --suite=editor --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
Universal_Stereo_Win_Standalone_cache_mono_Linear_CUSTOM-REVISION:
name: Universal_Stereo on Win__Standalone_cache_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --platform=StandaloneWindows64 --player-connection-ip=auto --player-load-path=players --suite=playmode --timeout=1200 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
- path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: on_new_revision
Build_Universal_Stereo_Win_Standalone_cache_mono_Linear_CUSTOM-REVISION:
name: Build Universal_Stereo on Win__mono_Linear_Standalone_cache_build_Player on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- |5-
git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp
set /p GIT_REVISIONDATE=<revdate.tmp
echo %GIT_REVISIONDATE%
del revdate.tmp
utr --artifacts_path=TestProjects/UniversalGfxTestStereo/test-results --build-only --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --platform=StandaloneWindows64 --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGfxTestStereo --timeout=3000 compilation-errors-as-warnings
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGfxTestStereo/Logs/*.log"
players:
paths:
- "players*/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision