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hdrp_performancetests-win-dx11.yml
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# This file is generated by .yamato/ruamel/build.py. Don't edit this file manually.
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md
{% metadata_file .yamato/_cache_config.metafile -%}
{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%}
---
HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_trunk:
name: HDRP_PerformanceTests on Win_DX11_performance_memory_il2cpp_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-force-d3d11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=StandaloneWindows64 --scripting-backend=IL2CPP --suite=playmode --testfilter=Memory --testproject=./TestProjects/HDRP_PerformanceTests --timeout=7200 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
HDRP_PerformanceTests_Win_DX11_performance_memory_cache_il2cpp_Linear_trunk:
name: HDRP_PerformanceTests on Win_DX11_performance_memory_cache_il2cpp_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-force-d3d11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=StandaloneWindows64 --scripting-backend=IL2CPP --suite=playmode --testfilter=Memory --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_trunk:
name: HDRP_PerformanceTests on Win_DX11_performance_run_build_il2cpp_Linear on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-force-d3d11" --extra-editor-arg="-playergraphicsapi=Direct3D11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=editmode --scripting-backend=IL2CPP --suite=editor --testfilter=Build --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
HDRP_PerformanceTests_Win_DX11_performance_run_build_cache_il2cpp_Linear_trunk:
name: HDRP_PerformanceTests on Win_DX11_performance_run_build_cache_il2cpp_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli -u {{editor_versions.trunk_latest_internal.Win.revision}} -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-force-d3d11" --extra-editor-arg="-playergraphicsapi=Direct3D11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=editmode --scripting-backend=IL2CPP --suite=editor --testfilter=Build --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_CUSTOM-REVISION:
name: HDRP_PerformanceTests on Win_DX11_performance_memory_il2cpp_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-force-d3d11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=StandaloneWindows64 --scripting-backend=IL2CPP --suite=playmode --testfilter=Memory --testproject=./TestProjects/HDRP_PerformanceTests --timeout=7200 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
HDRP_PerformanceTests_Win_DX11_performance_memory_cache_il2cpp_Linear_CUSTOM-REVISION:
name: HDRP_PerformanceTests on Win_DX11_performance_memory_cache_il2cpp_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-force-d3d11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=StandaloneWindows64 --scripting-backend=IL2CPP --suite=playmode --testfilter=Memory --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_CUSTOM-REVISION:
name: HDRP_PerformanceTests on Win_DX11_performance_run_build_il2cpp_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-force-d3d11" --extra-editor-arg="-playergraphicsapi=Direct3D11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=editmode --scripting-backend=IL2CPP --suite=editor --testfilter=Build --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision
HDRP_PerformanceTests_Win_DX11_performance_run_build_cache_il2cpp_Linear_CUSTOM-REVISION:
name: HDRP_PerformanceTests on Win_DX11_performance_run_build_cache_il2cpp_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
GIT_BRANCH: master
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- NetSh Advfirewall set allprofiles state off
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local
- unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
- git checkout %GIT_BRANCH%
- utr --artifacts_path=TestProjects/HDRP_PerformanceTests/test-results --editor-location=.Editor --extra-editor-arg="-adb2" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="{{cache.cacheServerNamespacePrefix}}" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-force-d3d11" --extra-editor-arg="-playergraphicsapi=Direct3D11" --loglevel=verbose --performance-project-version=. --report-performance-data --performance-project-id=HDRP --platform=editmode --scripting-backend=IL2CPP --suite=editor --testfilter=Build --testproject=./TestProjects/HDRP_PerformanceTests --timeout=14400 --zero-tests-are-ok=1
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/HDRP_PerformanceTests/Logs/*.log"
- "PrebuildLog/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:Win
rerun: on_new_revision