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shadergraph_builtin_lighting-osx-openglcore.yml
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# This file is generated by ant_yaml_generation package, don't edit this file manually.
# Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling).
{% metadata_file .yamato/_cache_config.metafile -%}
{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%}
---
ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk:
name: ShaderGraph_BuiltIn_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version trunk
agent:
type: Unity::VM::osx
image: graphics-foundation/mac-10.15:v0.1.0-841394
flavor: m1.mac
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: '{{trunk.changeset.id}}'
CACHE_ARGS: '{{cache.flags}}'
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- command: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
retries: 2
- chmod +x utr
- command: brew tap --force-auto-update unity/unity git@github.cds.internal.unity3d.com:unity/homebrew-unity.git
- command: brew install unity-downloader-cli
retries: 2
- command: unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
retries: 2
- command: |5-
export GIT_REVISIONDATE=`git rev-parse HEAD | git show -s --format=%cI`
./utr --artifacts_path=TestProjects/BuiltInGraphicsTest_Lighting/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --scripting-backend=Mono2x --suite=playmode --testfilter=$TEST_FILTER --testproject=./TestProjects/BuiltInGraphicsTest_Lighting
retries: 2
after:
- command: pip3 install ant_instability_detection --index-url https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade || exit 0
- command: find_instabilities || exit 0
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX
rerun: on_new_revision
ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION:
name: ShaderGraph_BuiltIn_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::osx
image: graphics-foundation/mac-10.15:v0.1.0-841394
flavor: m1.mac
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
CACHE_ARGS: '{{cache.flags}}'
UTR_VERSION: "current"
TEST_FILTER: .*
commands:
- command: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
retries: 2
- chmod +x utr
- command: brew tap --force-auto-update unity/unity git@github.cds.internal.unity3d.com:unity/homebrew-unity.git
- command: brew install unity-downloader-cli
retries: 2
- command: unity-downloader-cli --source-file unity_revision.txt -c editor -c il2cpp --wait --published-only
retries: 2
- command: |5-
export GIT_REVISIONDATE=`git rev-parse HEAD | git show -s --format=%cI`
./utr --artifacts_path=TestProjects/BuiltInGraphicsTest_Lighting/test-results --editor-location=.Editor --extra-editor-arg="-colorspace=Linear" --scripting-backend=Mono2x --suite=playmode --testfilter=$TEST_FILTER --testproject=./TestProjects/BuiltInGraphicsTest_Lighting
retries: 2
after:
- command: pip3 install ant_instability_detection --index-url https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade || exit 0
- command: find_instabilities || exit 0
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:OSX
rerun: on_new_revision