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| 1 | +/* |
| 2 | + * SPDX-License-Identifier: MIT |
| 3 | + * |
| 4 | + * The MIT License (MIT) |
| 5 | + * |
| 6 | + * Copyright (c) 2015-2021 <Your name and contributors> |
| 7 | + * |
| 8 | + * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 9 | + * of this software and associated documentation files (the "Software"), to deal |
| 10 | + * in the Software without restriction, including without limitation the rights |
| 11 | + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 12 | + * copies of the Software, and to permit persons to whom the Software is |
| 13 | + * furnished to do so, subject to the following conditions: |
| 14 | + * |
| 15 | + * The above copyright notice and this permission notice shall be included in all |
| 16 | + * copies or substantial portions of the Software. |
| 17 | + * |
| 18 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 19 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 21 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 22 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 23 | + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 24 | + * SOFTWARE. |
| 25 | + */ |
| 26 | +package com.github.games647.fastlogin.velocity.task; |
| 27 | + |
| 28 | +import com.github.games647.fastlogin.core.shared.FastLoginCore; |
| 29 | +import com.github.games647.fastlogin.core.shared.FloodgateManagement; |
| 30 | +import com.github.games647.fastlogin.velocity.FastLoginVelocity; |
| 31 | +import com.github.games647.fastlogin.velocity.VelocityLoginSession; |
| 32 | +import com.velocitypowered.api.command.CommandSource; |
| 33 | +import com.velocitypowered.api.proxy.Player; |
| 34 | +import com.velocitypowered.api.proxy.server.RegisteredServer; |
| 35 | +import org.geysermc.floodgate.api.player.FloodgatePlayer; |
| 36 | + |
| 37 | +import java.net.InetSocketAddress; |
| 38 | +import java.util.UUID; |
| 39 | +import java.util.concurrent.TimeUnit; |
| 40 | + |
| 41 | +public class FloodgateAuthTask |
| 42 | + extends FloodgateManagement<Player, CommandSource, VelocityLoginSession, FastLoginVelocity> { |
| 43 | + |
| 44 | + private final RegisteredServer server; |
| 45 | + |
| 46 | + public FloodgateAuthTask(FastLoginCore<Player, CommandSource, FastLoginVelocity> core, Player player, |
| 47 | + FloodgatePlayer floodgatePlayer, RegisteredServer server) { |
| 48 | + super(core, player, floodgatePlayer); |
| 49 | + this.server = server; |
| 50 | + } |
| 51 | + |
| 52 | + @Override |
| 53 | + protected void startLogin() { |
| 54 | + VelocityLoginSession session = new VelocityLoginSession(player.getUsername(), isRegistered, profile); |
| 55 | + core.getPlugin().getSession().put(player.getRemoteAddress(), session); |
| 56 | + |
| 57 | + // enable auto login based on the value of 'autoLoginFloodgate' in config.yml |
| 58 | + boolean forcedOnlineMode = autoLoginFloodgate.equals("true") |
| 59 | + || (autoLoginFloodgate.equals("linked") && isLinked); |
| 60 | + |
| 61 | + // delay sending force command, because Paper will process the login event asynchronously |
| 62 | + // In this case it means that the force command (plugin message) is already received and processed while |
| 63 | + // player is still in the login phase and reported to be offline. |
| 64 | + Runnable loginTask = new ForceLoginTask(core.getPlugin().getCore(), player, server, session, forcedOnlineMode); |
| 65 | + core.getPlugin().getProxy().getScheduler() |
| 66 | + .buildTask(core.getPlugin(), () -> core.getPlugin().getScheduler().runAsync(loginTask)) |
| 67 | + .delay(1L, TimeUnit.SECONDS) // Delay at least one second, otherwise the login command can be missed |
| 68 | + .schedule(); |
| 69 | + } |
| 70 | + |
| 71 | + @Override |
| 72 | + protected String getName(Player player) { |
| 73 | + return player.getUsername(); |
| 74 | + } |
| 75 | + |
| 76 | + @Override |
| 77 | + protected UUID getUUID(Player player) { |
| 78 | + return player.getUniqueId(); |
| 79 | + } |
| 80 | + |
| 81 | + @Override |
| 82 | + protected InetSocketAddress getAddress(Player player) { |
| 83 | + return player.getRemoteAddress(); |
| 84 | + } |
| 85 | + |
| 86 | +} |
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