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Alias.cs
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#pragma warning disable
global using System.Numerics;
global using Raylib_cs;
global using static Raylib_cs.Raylib;
global using static Raylib_cs.KeyboardKey;
global using static Raylib_cs.MouseButton;
global using static Raylib_cs.GamepadAxis;
global using static Raylib_cs.GamepadButton;
global using static Raylib_cs.Gesture;
global using static Raylib_cs.ConfigFlags;
global using static Raylib_cs.CameraProjection;
global using static Raylib_cs.CameraMode;
global using static Raylib_cs.TextureFilter;
global using static Raylib_cs.TextureWrap;
global using static Raylib_cs.ShaderUniformDataType;
global using static Raylib_cs.TraceLogLevel;
global using static Raylib_cs.MaterialMapIndex;
global using static Raylib_cs.CubemapLayout;
global using static Raylib_cs.PixelFormat;
global using static Raylib_cs.ShaderAttributeDataType;
global using static Raylib_cs.ShaderLocationIndex;
global using static Raylib_cs.BlendMode;
global using static Raylib_cs.NPatchLayout;
global using static Raylib_cs.FontType;
global using static Raylib_cs.MouseCursor;
global using static Raylib_cs.Color;
global using ClanGenDotNet.Scripts.Game_Structure;
global using ClanGenDotNet.Scripts.HouseKeeping;
global using ClanGenDotNet.Scripts.UI;
global using ClanGenDotNet.Scripts.UI.Interfaces;
global using static ClanGenDotNet.Scripts.Utility;
global using static ClanGenDotNet.Scripts.Game_Structure.Game;
global using static ClanGenDotNet.Scripts.EnumerableExtension;
global using static ClanGenDotNet.Scripts.HouseKeeping.DataDirectory;
global using static ClanGenDotNet.Scripts.Resources;