forked from raddad772/jsmoo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.html
346 lines (310 loc) · 18.7 KB
/
index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
<!DOCTYPE HTML>
<html lang="en-US">
<head>
<!-- General -->
<script type="text/javascript" src="helpers/localforage.min.js"></script>
<script type="text/javascript" src="helpers/basicfs.js"></script>
<script type="text/javascript" src="helpers/base64codec.js"></script>
<script type="text/javascript" src="helpers/serialization_service.js"></script>
<script type="text/javascript" src="helpers.js"></script>
<script type="text/javascript" src="debugging.js"></script>
<script type="text/javascript" src="helpers/timing/timing_header.js"></script>
<script type="text/javascript" src="ui/bios_manager.js"></script>
<script type="text/javascript" src="ui/kb_input.js"></script>
<script type="text/javascript" src="ui/player.js"></script>
<script type="text/javascript" src="ui/canvas.js"></script>
<script type="text/javascript" src="ui/ui.js"></script>
<script type="text/javascript" src="ui/input.js"></script>
<script type="text/javascript" src="rom_upload.js"></script>
<script type="text/javascript" src="helpers/machine_description.js"></script>
<!-- SNES -->
<script type="text/javascript" src="component/cpu/wdc65816/wdc65816_opcodes.js"></script>
<script type="text/javascript" src="component/cpu/wdc65816/wdc65816_t.js"></script>
<script type="text/javascript" src="component/cpu/wdc65816/wdc65816_assembler.js"></script>
<script type="text/javascript" src="component/cpu/wdc65816/wdc65816_generated_opcodes.js"></script>
<script type="text/javascript" src="component/cpu/wdc65816/asm_charcodes.js"></script>
<script type="text/javascript" src="system/snes/cpu/dma.js"></script>
<script type="text/javascript" src="component/controller/snes_joypad.js"></script>
<script type="text/javascript" src="system/snes/cpu/r5a22.js"></script>
<script type="text/javascript" src="component/cpu/spc700/spc700_boot_rom.js"></script>
<script type="text/javascript" src="component/cpu/spc700/spc700_assembler.js"></script>
<script type="text/javascript" src="component/cpu/spc700/spc700_disassembler.js"></script>
<script type="text/javascript" src="system/snes/apu/sdsp.js"></script>
<script type="text/javascript" src="component/cpu/spc700/spc700.js"></script>
<script type="text/javascript" src="component/cpu/spc700/spc700_generated_opcodes.js"></script>
<script type="text/javascript" src="system/snes/snes_memory.js"></script>
<script type="text/javascript" src="system/snes/snes_clock.js"></script>
<script type="text/javascript" src="system/snes/snes_clock_generator.js"></script>
<script type="text/javascript" src="system/snes/snes_cart.js"></script>
<script type="text/javascript" src="system/snes/ppu/snes_ppu.js"></script>
<script type="text/javascript" src="system/snes/ppu/snes_ppu_shader_project.js"></script>
<script type="text/javascript" src="system/snes/ppu/snes_ppu_worker.js"></script>
<script type="text/javascript" src="system/snes/ppu/ppufast_funcs.js"></script>
<!-- NES -->
<script type="text/javascript" src="component/cpu/m6502/m6502_opcodes.js"></script>
<script type="text/javascript" src="component/cpu/m6502/m6502.js"></script>
<script type="text/javascript" src="component/cpu/m6502/nesm6502_generated_opcodes.js"></script>
<script type="text/javascript" src="system/nes/cpu/rp2a03.js"></script>
<script type="text/javascript" src="component/controller/nes_joypad.js"></script>
<script type="text/javascript" src="system/nes/cpu/r2a03.js"></script>
<script type="text/javascript" src="system/nes/nes_bus.js"></script>
<script type="text/javascript" src="system/nes/nes_cart.js"></script>
<script type="text/javascript" src="system/nes/nes_clock.js"></script>
<script type="text/javascript" src="system/nes/ppu/nes_ppu.js"></script>
<script type="text/javascript" src="system/nes/mappers/nomapper.js"></script>
<script type="text/javascript" src="system/nes/mappers/mmc3b.js"></script>
<script type="text/javascript" src="system/nes/mappers/vrc2b_4e_4f.js"></script>
<script type="text/javascript" src="system/nes/mappers/mmc1.js"></script>
<script type="text/javascript" src="system/nes/nes.js"></script>
<script type="text/javascript" src="component/cpu/m6502/m6502_tests_pt.js"></script>
<!-- commodore64 and more -->
<script type="text/javascript" src="component/cpu/m6502/m65c02_generated_opcodes.js"></script>
<!-- Generic Z80 computer -->
<script type="text/javascript" src="system/genericz80/genericz80.js"></script>
<!-- ZX Spectrum -->
<script type="text/javascript" src="system/zxspectrum/ula.js"></script>
<script type="text/javascript" src="system/zxspectrum/tape_deck.js"></script>
<script type="text/javascript" src="system/zxspectrum/zxspectrum.js"></script>
<script type="text/javascript" src="component/cpu/z80/z80_opcodes.js"></script>
<script type="text/javascript" src="component/cpu/z80/z80_generated_opcodes.js"></script>
<script type="text/javascript" src="component/cpu/z80/z80_disassembler.js"></script>
<script type="text/javascript" src="component/cpu/z80/z80.js"></script>
<script type="text/javascript" src="component/cpu/z80/z80_tests_pt.js"></script>
<!-- SMS/GG -->
<script type="text/javascript" src="component/controller/sms_joypad.js"></script>
<script type="text/javascript" src="system/sms_gg/sms_gg.js"></script>
<script type="text/javascript" src="system/sms_gg/sms_gg_io.js"></script>
<script type="text/javascript" src="system/sms_gg/sms_gg_mapper_sega.js"></script>
<script type="text/javascript" src="system/sms_gg/sms_gg_vdp.js"></script>
<!-- because bad organization -->
<script type="text/javascript" src="system/snes/snes.js"></script>
<meta charset="utf-8">
<link rel="stylesheet" href="jsmoo.css">
<title>JSMoo SNES</title>
</head>
<body>
<div class="ui-bar ui-bar-bg" style="position:fixed; top:0; width:100%">
<button class="ui-bar-item ui-bar-button ui-bar-blue-grey tablink-main" onclick="open_tab('tablink-main', 'ui-tab-main', event, 'main_tab_main')">Main</button>
<button class="ui-bar-item ui-bar-button tablink-main" onclick="open_tab('tablink-main', 'ui-tab-main', event, 'main_tab_tools')">Tools</button>
<button class="ui-bar-item ui-bar-button tablink-main" onclick="open_tab('tablink-main', 'ui-tab-main', event, 'main_tab_settings')">Settings</button>
</div>
<!-- TOOLS TAB -->
<div id="main_tab_tools" class="ui-tab-main" style="display:none;">
<div class="ui-bar ui-bar-bg">
<button class="ui-bar-item ui-bar-button ui-bar-blue-grey tablink-tools" onclick="open_tab('tablink-tools', 'ui-tab-tools', event, 'tools_tab_bios')">BIOSes</button>
<button class="ui-bar-item ui-bar-button tablink-tools" onclick="open_tab('tablink-tools', 'ui-tab-tools', event, 'settings_tab_rom_management')">ROM management</button>
</div>
<div id="tools_tab_bios" class="ui-tab-tools">
<div id="bios-container"></div>
<br><hr>Upload a BIOS for
<select id="bios_upload_select" name="bios_upload_select"></select>
<br>
<section>
<input id="bios_fileUpload" name="bios_fileUpload" type="file"/>
<button id="bios_upload" type="button" onclick="global_player.bios_manager.upload_file();">Go</button>
</section>
</div>
</div>
<!-- SETTINGS TAB -->
<div id="main_tab_settings" class="ui-tab-main" style="display:none;">
<div class="ui-bar ui-bar-bg">
<button class="ui-bar-item ui-bar-button ui-bar-blue-grey tablink-settings-input" onclick="open_tab('tablink-settings-input', 'ui-tab-settings-input', event, 'settings_tab_input_emu')">General</button>
<button class="ui-bar-item ui-bar-button tablink-settings-input" onclick="open_tab('tablink-settings-input', 'ui-tab-settings-input', event, 'settings_tab_input_nes')">NES pads</button>
<button class="ui-bar-item ui-bar-button tablink-settings-input" onclick="open_tab('tablink-settings-input', 'ui-tab-settings-input', event, 'settings_tab_input_snes')">SNES pads</button>
<button class="ui-bar-item ui-bar-button tablink-settings-input" onclick="open_tab('tablink-settings-input', 'ui-tab-settings-input', event, 'settings_tab_input_sms')">SMS pads</button>
<button class="ui-bar-item ui-bar-button tablink-settings-input" onclick="open_tab('tablink-settings-input', 'ui-tab-settings-input', event, 'settings_tab_input_spectrum')">ZX Spectrum</button>
</div>
<div id="settings_tab_input_emu" class="ui-tab-settings-input">
Click a button to assign a key
<br><div id="emubuttonsforconfig"></div>
</div>
<div id="settings_tab_input_nes" class="ui-tab-settings-input" style="display:none">
Click a button to assign key
<div style="padding-top: 10px; padding-left: 10px;">
<div style="width: 220px; float: left;">
Player 1
<img src="/img/nes-controller.svg" id="nes1cfg" alt="NES player 1" width="220px"/>
</div>
<div style="width: 220px; margin-left:280px;">
Player 2
<img src="/img/nes-controller.svg" id="nes2cfg" alt="NES player 2" width="220px"/>
</div>
</div>
</div>
<div id="settings_tab_input_snes" class="ui-tab-settings-input" style="display:none">
Click a button to assign key
<div style="padding-top: 10px; padding-left: 10px;">
<div style="width: 320px; float: left;">
Player 1
<img src="/img/320px-SNES-Controller-Flat.jpg" width="320" id="snes1cfg" alt="SNES player 1"/>
</div>
<div style="width: 320px; margin-left:360px;">
Player 2
<img src="/img/320px-SNES-Controller-Flat.jpg" width="320" id="snes2cfg" alt="SNES player 2"/>
</div>
</div>
</div>
<div id="settings_tab_input_sms" class="ui-tab-settings-input" style="display:none">
Click a button to assign key
<div style="padding-top: 10px; padding-left: 10px;">
<div style="width: 394px; float: left;">
Player 1
<img src="/img/394px_Sega_Master_System_Controller_Diagram.svg" width="394px" id="sms1cfg" alt="SMS player 1"/>
</div>
<div style="width: 394px; margin-left:420px;">
Player 2
<img src="/img/394px_Sega_Master_System_Controller_Diagram.svg" width="394px" id="sms2cfg" alt="SMS player 2"/>
</div>
</div>
</div>
<div id="settings_tab_input_spectrum" class="ui-tab-settings-input" style="display:none">
ZX Spectrum
</div>
<div>
<hr>
Button setting
<br><span id="input-cfg-controller">null</span>
<br><span id="input-cfg-label">null</span>: <input id="input-cfg-input" value="null">
<br><br><button id="save_input" onclick="input_config.save()">Save Changes</button>
</div>
</div>
<!-- MAIN EMULATION TAB -->
<div id="main_tab_main" class="ui-tab-main">
<div class="grid-container" style="width: 100%">
<div class="grid-child" style="border: 1px solid black; padding: 5px;">
<canvas id="emucanvas" width="200" height="200"></canvas>
</div>
<!-- right-hand helper-->
<div class="grid-child" style="border: 1px solid black; padding: 4px; margin-left: auto; margin-right: 0; min-width: 200px;">
<span>SYSTEM SELECT<br><select id="systemselect" name="systemselect">
<option value="snes">SNES</option>
<option value="nes">NES</option>
<option value="spectrum">ZX Spectrum 48</option>
<option value="sms">Sega Master System v2</option>
<!--<option value="gg">GameGear</option>-->
<!--<option value="genericz80">Generic Z80</option>-->
<!--<option value="genesis">Sega Genesis</option>
<option value="c64">Commodore64</option>
<option value="sms">SMS</option>-->
</select></span>
<hr>
ROM SELECT<br><select id="romselect" name="romselect"></select>
<br>
<button id="loadrom" onclick="load_sel_rom()">Load ROM</button>
<hr>
<button id="loadstate" onclick="click_load_state()">Load state</button> <button id="savestate" onclick="click_save_state()">Save state</button>
<hr>
<button id="playbutton" style="width: 60px;" onclick="click_play()">Play</button>
<input id="framestilpause" style="width: 50px;"/> frames (0=∞)
<br>FPS: <input id="fps" style="width: 50px;" disabled/>
<br>
<hr>
<button id="stepclock" type="button" onclick="click_step_clock()">Step</button><input id="masterclocksteps" style="width: 50px; text-align: right;"/> master clocks
<br>
<button id="linestep" type="button" onclick="click_step_scanlines()">Step</button><input id="scanlinesteps" style="width: 30px; text-align: right;" value="1"/> scanlines
<br>
<button id="secondstep" type="button" onclick="click_step_seconds()">Step</button><input id="secondsteps" style="width: 30px; text-align: right;" value="1"/> seconds
<hr>
Current
<div class="grid-container">
<div class="grid-child">
Frame: <span id="curframe">0</span>
</div>
<div class="grid-child">
Scanline: <span id="curline">0</span>
</div>
<div class="grid-child">
X: <span id="curx">0</span>
</div>
<div class="grid-child">
<input type="checkbox" id="zoom_checkbox"><label for="zoom_checkbox">Zoom Video</label>
</div>
</div>
</div>
</div>
<input type="checkbox" id="kb_mode_checkbox"><label for="kb_mode_checkbox">Keyboard input (for computers)</label>
<hr>
<!--<div class="ui-sidebar ui-bar-block ui-bar-black ui-card" style="width:130px">-->
<div class="sidebar-grid-container">
<div class="grid-child ui-bar-black" style="width: 130px">
<button class="w3-bar-item ui-sidebar-button tablink-sidebar ui-bar-blue-grey" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-trace')">Trace Output</button>
<button class="w3-bar-item ui-sidebar-button tablink-sidebar" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-dbg-opt')">Debug Options</button>
<button class="w3-bar-item ui-sidebar-button tablink-sidebar" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-gfx')">Graphics View</button>
<button class="w3-bar-item ui-sidebar-button tablink-sidebar" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-mem')">Memory View</button>
<button class="w3-bar-item ui-sidebar-button tablink-sidebar" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-upload')">Upload</button>
<button class="w3-bar-item ui-sidebar-button tablink-sidebar" onclick="open_tab_side('tablink-sidebar', 'main-sidebar', event, 'main-sidebar-console')">Console</button>
</div>
<div class="grid-child">
<div id="main-sidebar-trace" class="ui-container main-sidebar">
<div id="disassemblycontainer" class="disassembly">
<pre>
<code id="disassembly">
</code>
</pre>
</div>
</div>
<div id="main-sidebar-dbg-opt" class="ui-container main-sidebar" style="display:none">
<section>
<input type="checkbox" id="bg1on"/><label for="bg1on">BG1 on</label>
<input type="checkbox" id="bg2on"/><label for="bg2on">BG2 on</label>
<input type="checkbox" id="bg3on"/><label for="bg3on">BG3 on</label>
<input type="checkbox" id="bg4on"/><label for="bg4on">BG4 on</label>
<input type="checkbox" id="objon"/><label for="objon">Objects on</label>
<br>
<input type="checkbox" id="render_windows"/><label for="render_windows">Render windows</label>
<input type="checkbox" id="log_windows"/><label for="log_windows">Log windows</label>
<br>
<input type="checkbox" id="loghdma"/><label for="loghdma">Log HDMAs</label>
<br>
<input type="checkbox" id="tracingCPU"/><label for="tracingCPU">Trace CPU</label>
<input type="checkbox" id="tracingAPU"/><label for="tracingAPU">Trace APU</label>
<input type="checkbox" id="watchpt"/><label for="watchpt">Watching</label>
<br>
<input type="checkbox" id="brknmirq"><label for="brknmirq">Break on NMI/IRQ</label>
<hr>
<hr>
<br>
</section>
</div>
<div id="main-sidebar-gfx" class="ui-container main-sidebar" style="display:none">
<button id="dumpbg1" type="button" onclick="click_bg_dump(1)">Dump BG1</button>
<button id="dumpbg2" type="button" onclick="click_bg_dump(2)">Dump BG2</button>
<button id="dumpbg3" type="button" onclick="click_bg_dump(3)">Dump BG3</button>
<button id="dumpbg4" type="button" onclick="click_bg_dump(4)">Dump BG4</button>
<button id="dumptiles" type="button" onclick="click_tile_dump()">Dump tiles</button>
<br>
<button id="dumsprites" type="button" onclick="click_sprite_dump()">Dump Sprites</button>
<button id="renderscr" type="button" onclick="click_render_scr()">Render Screen</button>
<br>
<canvas id="tilecanvas" width="5" height="5"></canvas> <canvas id="spritecanvas" width="5" height="5"></canvas> <canvas id="bgcanvas" width="5" height="5"></canvas>
</div>
<div id="main-sidebar-mem" class="ui-container main-sidebar" style="display:none">
<div class="grid-child">
<section>
<button id="dumpram" type="button" onclick="click_dump_ram()">Dump RAM</button>
<button id="dumpvram" type="button" onclick="click_dump_vram()">Dump VRAM</button>
<button id="dumpchrom" type="button" onclick="click_dump_chrom()">Dump CHR ROM</button>
<input id="memaddr" type="text">
</section>
<div id="memdumpcontainer" class="disassembly" style="height: 100px; overflow: auto;">
<pre><code id="memdumpconsole"></code></pre>
</div>
</div>
</div>
<div id="main-sidebar-console" class="ui-container main-sidebar" style="display:none">
<div id="textconsolecontainer" class="disassembly" style="height: 100px; overflow: auto;">
<pre><code id="textconsole"></code></pre>
</div>
</div>
<div id="main-sidebar-upload" class="ui-container main-sidebar" style="display:none">
<h2>Upload ROM or BIOS</h2>
<section>
<input id="fileUpload" name="fileUpload" type="file"/>
<button id="upload" type="button" onclick="uploadFile('test');">Go</button>
</section>
</div>
</div>
</div>
</div>
</body>
</html>