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README.md

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# 💣💻🔨 ExitGame - Coding Challenge
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[![Kotlin](https://img.shields.io/badge/Kotlin-1.3.40-blue.svg?style=flat&logo=kotlin&logoColor=white)](http://kotlinlang.org)
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[![LibGDX](https://img.shields.io/badge/JUnit-5.5.1-25A162.svg)](https://junit.org/junit5/)
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This coding challenge is part of an [ExitGame](https://github.com/TobseF/exit-game-bomb-app) where payers have to deactivate a bomb.
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The Bomb runs on an Android device. It starts with a countdown before it explodes.
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It's not accessible for the players. Players have to deactivate the bomb with this coding challenges.
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The deactivation commands are sent to an REST interface of the [Bomb-App](https://github.com/TobseF/exit-game-bomb-app).
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## [📚 Bomb Instruction Manual](https://github.com/TobseF/its-exit-game-bomb/releases/download/v0.0.1/Bomb.Instruction.Manual.pdf)
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The players read the [Bomb Instruction Manual](https://github.com/TobseF/its-exit-game-bomb/releases/download/v0.0.1/Bomb.Instruction.Manual.pdf) which helps
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them to solve the included tests. Print it for them.
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⚠ This README contains information which should not visible for the ExitGame players.
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## 📱 Bomb App
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The players solve the puzzle by trigger unit tests which access the bombs REST API.
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1. **[Bomb-App](https://github.com/TobseF/exit-game-bomb-app)**
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The app which runs on the bombs hardware.
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2. **[Bomb-Client-App](https://github.com/TobseF/bomb-client-app)**
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The admin UI which can change settings of the bomb an check the bombs state. This is of course not available for the players.
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## 🚀 Start
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Run the [JUnit](https://junit.org/junit5/) test according the bomb manual.

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