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globalevent.cpp
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globalevent.cpp
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////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#include "otpch.h"
#include <libxml/xmlmemory.h>
#include <libxml/parser.h>
#include "globalevent.h"
#include "tools.h"
#include "player.h"
GlobalEvents::GlobalEvents():
m_interface("GlobalEvent Interface")
{
m_interface.initState();
}
GlobalEvents::~GlobalEvents()
{
clear();
}
void GlobalEvents::clearMap(GlobalEventMap& map)
{
GlobalEventMap::iterator it;
for(it = map.begin(); it != map.end(); ++it)
delete it->second;
map.clear();
}
void GlobalEvents::clear()
{
clearMap(thinkMap);
clearMap(serverMap);
clearMap(timerMap);
m_interface.reInitState();
}
Event* GlobalEvents::getEvent(const std::string& nodeName)
{
if(asLowerCaseString(nodeName) == "globalevent")
return new GlobalEvent(&m_interface);
return NULL;
}
bool GlobalEvents::registerEvent(Event* event, xmlNodePtr p, bool override)
{
GlobalEvent* globalEvent = dynamic_cast<GlobalEvent*>(event);
if(!globalEvent)
return false;
GlobalEventMap* map = &thinkMap;
if(globalEvent->getEventType() == GLOBAL_EVENT_TIMER)
map = &timerMap;
else if(globalEvent->getEventType() != GLOBAL_EVENT_NONE)
map = &serverMap;
GlobalEventMap::iterator it = map->find(globalEvent->getName());
if(it == map->end())
{
map->insert(std::make_pair(globalEvent->getName(), globalEvent));
return true;
}
if(override)
{
delete it->second;
it->second = globalEvent;
return true;
}
std::cout << "[Warning - GlobalEvents::configureEvent] Duplicate registered globalevent with name: " << globalEvent->getName() << std::endl;
return false;
}
void GlobalEvents::startup()
{
time_t now = time(NULL);
tm* ts = localtime(&now);
now = std::max(1, (int32_t)(60 - ts->tm_sec)) * 1000;
execute(GLOBAL_EVENT_STARTUP);
Scheduler::getInstance().addEvent(createSchedulerTask((int32_t)now,
boost::bind(&GlobalEvents::timer, this)));
Scheduler::getInstance().addEvent(createSchedulerTask(GLOBAL_THINK_INTERVAL,
boost::bind(&GlobalEvents::think, this, GLOBAL_THINK_INTERVAL)));
}
void GlobalEvents::timer()
{
time_t now = time(NULL);
tm* ts = localtime(&now);
uint32_t hour = (uint32_t)ts->tm_hour, minute = (uint32_t)ts->tm_min;
for(GlobalEventMap::iterator it = timerMap.begin(); it != timerMap.end(); ++it)
{
if(hour != it->second->getHour() || minute != it->second->getMinute())
continue;
if(!it->second->executeEvent())
std::cout << "[Error - GlobalEvents::timer] Couldn't execute event: "
<< it->second->getName() << std::endl;
}
now = std::max(1, (int32_t)(60 - ts->tm_sec)) * 1000;
Scheduler::getInstance().addEvent(createSchedulerTask((int32_t)now,
boost::bind(&GlobalEvents::timer, this)));
}
void GlobalEvents::think(uint32_t interval)
{
time_t now = time(NULL);
for(GlobalEventMap::iterator it = thinkMap.begin(); it != thinkMap.end(); ++it)
{
if(now <= (it->second->getLastExecution() + it->second->getInterval()))
continue;
it->second->setLastExecution(now);
if(!it->second->executeThink(it->second->getInterval(), now, interval))
std::cout << "[Error - GlobalEvents::think] Couldn't execute event: "
<< it->second->getName() << std::endl;
}
Scheduler::getInstance().addEvent(createSchedulerTask(interval,
boost::bind(&GlobalEvents::think, this, interval)));
}
void GlobalEvents::execute(GlobalEvent_t type)
{
for(GlobalEventMap::iterator it = serverMap.begin(); it != serverMap.end(); ++it)
{
if(it->second->getEventType() == type)
it->second->executeEvent();
}
}
GlobalEventMap GlobalEvents::getEventMap(GlobalEvent_t type)
{
switch(type)
{
case GLOBAL_EVENT_NONE:
return thinkMap;
case GLOBAL_EVENT_TIMER:
return timerMap;
case GLOBAL_EVENT_STARTUP:
case GLOBAL_EVENT_SHUTDOWN:
case GLOBAL_EVENT_RECORD:
{
GlobalEventMap retMap;
for(GlobalEventMap::iterator it = serverMap.begin(); it != serverMap.end(); ++it)
{
if(it->second->getEventType() == type)
retMap[it->first] = it->second;
}
return retMap;
}
default:
break;
}
return GlobalEventMap();
}
GlobalEvent::GlobalEvent(LuaScriptInterface* _interface):
Event(_interface)
{
m_lastExecution = time(NULL);
m_hour = m_minute = 0;
}
bool GlobalEvent::configureEvent(xmlNodePtr p)
{
std::string strValue;
if(!readXMLString(p, "name", strValue))
{
std::cout << "[Error - GlobalEvent::configureEvent] No name for a globalevent." << std::endl;
return false;
}
m_name = strValue;
m_eventType = GLOBAL_EVENT_NONE;
if(readXMLString(p, "type", strValue))
{
std::string tmpStrValue = asLowerCaseString(strValue);
if(tmpStrValue == "startup" || tmpStrValue == "start" || tmpStrValue == "load")
m_eventType = GLOBAL_EVENT_STARTUP;
else if(tmpStrValue == "shutdown" || tmpStrValue == "quit" || tmpStrValue == "exit")
m_eventType = GLOBAL_EVENT_SHUTDOWN;
else if(tmpStrValue == "record" || tmpStrValue == "playersrecord")
m_eventType = GLOBAL_EVENT_RECORD;
else
{
std::cout << "[Error - GlobalEvent::configureEvent] No valid type \"" << strValue << "\" for globalevent with name " << m_name << std::endl;
return false;
}
return true;
}
else if(readXMLString(p, "time", strValue) || readXMLString(p, "at", strValue))
{
IntegerVec params = vectorAtoi(explodeString(strValue, ":"));
if(params.size() < 2 || params[0] > 23 || params[0] < 0 || params[1] > 59 || params[1] < 0)
{
std::cout << "[Error - GlobalEvent::configureEvent] No valid time \"" << strValue << "\" for globalevent with name " << m_name << std::endl;
return false;
}
m_hour = params[0], m_minute = params[1];
m_eventType = GLOBAL_EVENT_TIMER;
return true;
}
else
{
int32_t intValue;
if(readXMLInteger(p, "interval", intValue))
{
m_interval = intValue;
return true;
}
}
std::cout << "[Error - GlobalEvent::configureEvent] No interval for globalevent with name " << m_name << std::endl;
return false;
}
std::string GlobalEvent::getScriptEventName() const
{
switch(m_eventType)
{
case GLOBAL_EVENT_STARTUP:
return "onStartup";
case GLOBAL_EVENT_SHUTDOWN:
return "onShutdown";
case GLOBAL_EVENT_RECORD:
return "onRecord";
case GLOBAL_EVENT_TIMER:
return "onTimer";
default:
return "onThink";
}
}
std::string GlobalEvent::getScriptEventParams() const
{
switch(m_eventType)
{
case GLOBAL_EVENT_RECORD:
return "current, old, cid";
case GLOBAL_EVENT_NONE:
return "interval, lastExecution, thinkInterval";
default:
return "";
}
}
int32_t GlobalEvent::executeThink(uint32_t interval, uint32_t lastExecution, uint32_t thinkInterval)
{
//onThink(interval, lastExecution, thinkInterval)
if(m_interface->reserveEnv())
{
ScriptEnviroment* env = m_interface->getEnv();
if(m_scripted == EVENT_SCRIPT_BUFFER)
{
std::stringstream scriptstream;
scriptstream << "local interval = " << interval << std::endl;
scriptstream << "local lastExecution = " << lastExecution << std::endl;
scriptstream << "local thinkInterval = " << thinkInterval << std::endl;
scriptstream << m_scriptData;
bool result = true;
if(m_interface->loadBuffer(scriptstream.str()))
{
lua_State* L = m_interface->getState();
result = m_interface->getGlobalBool(L, "_result", true);
}
m_interface->releaseEnv();
return result;
}
else
{
#ifdef __DEBUG_LUASCRIPTS__
char desc[125];
sprintf(desc, "%s - %i (%i)", getName().c_str(), interval, lastExecution);
env->setEventDesc(desc);
#endif
env->setScriptId(m_scriptId, m_interface);
lua_State* L = m_interface->getState();
m_interface->pushFunction(m_scriptId);
lua_pushnumber(L, interval);
lua_pushnumber(L, lastExecution);
lua_pushnumber(L, thinkInterval);
bool result = m_interface->callFunction(3);
m_interface->releaseEnv();
return result;
}
}
else
{
std::cout << "[Error - GlobalEvent::executeThink] Call stack overflow." << std::endl;
return 0;
}
}
int32_t GlobalEvent::executeRecord(uint32_t current, uint32_t old, Player* player)
{
//onRecord(current, old, cid)
if(m_interface->reserveEnv())
{
ScriptEnviroment* env = m_interface->getEnv();
if(m_scripted == EVENT_SCRIPT_BUFFER)
{
std::stringstream scriptstream;
scriptstream << "local current = " << current << std::endl;
scriptstream << "local old = " << old << std::endl;
scriptstream << "local cid = " << env->addThing(player) << std::endl;
scriptstream << m_scriptData;
bool result = true;
if(m_interface->loadBuffer(scriptstream.str()))
{
lua_State* L = m_interface->getState();
result = m_interface->getGlobalBool(L, "_result", true);
}
m_interface->releaseEnv();
return result;
}
else
{
#ifdef __DEBUG_LUASCRIPTS__
char desc[125];
sprintf(desc, "%s - %i to %i (%i)", getName().c_str(), old, current, player->getName().c_str());
env->setEventDesc(desc);
#endif
env->setScriptId(m_scriptId, m_interface);
lua_State* L = m_interface->getState();
m_interface->pushFunction(m_scriptId);
lua_pushnumber(L, current);
lua_pushnumber(L, old);
lua_pushnumber(L, env->addThing(player));
bool result = m_interface->callFunction(3);
m_interface->releaseEnv();
return result;
}
}
else
{
std::cout << "[Error - GlobalEvent::executeRecord] Call stack overflow." << std::endl;
return 0;
}
}
int32_t GlobalEvent::executeEvent()
{
if(m_interface->reserveEnv())
{
ScriptEnviroment* env = m_interface->getEnv();
if(m_scripted == EVENT_SCRIPT_BUFFER)
{
bool result = true;
if(m_interface->loadBuffer(m_scriptData))
{
lua_State* L = m_interface->getState();
result = m_interface->getGlobalBool(L, "_result", true);
}
m_interface->releaseEnv();
return result;
}
else
{
env->setScriptId(m_scriptId, m_interface);
m_interface->pushFunction(m_scriptId);
bool result = m_interface->callFunction(0);
m_interface->releaseEnv();
return result;
}
}
else
{
std::cout << "[Error - GlobalEvent::executeEvent] Call stack overflow." << std::endl;
return 0;
}
}