-
Notifications
You must be signed in to change notification settings - Fork 1
/
fileloader.h
364 lines (307 loc) · 7.69 KB
/
fileloader.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#ifndef __FILELOADER__
#define __FILELOADER__
#include "otsystem.h"
struct NodeStruct;
typedef NodeStruct* NODE;
struct NodeStruct
{
NodeStruct()
{
start = propsSize = type = 0;
next = child = 0;
}
virtual ~NodeStruct() {}
uint32_t start, propsSize, type;
NodeStruct* next;
NodeStruct* child;
static void clearNet(NodeStruct* root) {if(root) clearChild(root); }
private:
static void clearNext(NodeStruct* node)
{
NodeStruct* deleteNode = node;
NodeStruct* nextNode;
while(deleteNode)
{
if(deleteNode->child)
clearChild(deleteNode->child);
nextNode = deleteNode->next;
delete deleteNode;
deleteNode = nextNode;
}
}
static void clearChild(NodeStruct* node)
{
if(node->child)
clearChild(node->child);
if(node->next)
clearNext(node->next);
delete node;
}
};
#define NO_NODE 0
enum FILELOADER_ERRORS
{
ERROR_NONE,
ERROR_INVALID_FILE_VERSION,
ERROR_CAN_NOT_OPEN,
ERROR_CAN_NOT_CREATE,
ERROR_EOF,
ERROR_SEEK_ERROR,
ERROR_NOT_OPEN,
ERROR_INVALID_NODE,
ERROR_INVALID_FORMAT,
ERROR_TELL_ERROR,
ERROR_COULDNOTWRITE,
ERROR_CACHE_ERROR,
};
class PropStream;
class FileLoader
{
public:
FileLoader();
virtual ~FileLoader();
bool openFile(const char* filename, bool write, bool caching = false);
const uint8_t* getProps(const NODE, uint32_t &size);
bool getProps(const NODE, PropStream& props);
const NODE getChildNode(const NODE parent, uint32_t &type);
const NODE getNextNode(const NODE prev, uint32_t &type);
void startNode(uint8_t type);
void endNode();
int32_t setProps(void* data, uint16_t size);
int32_t getError() {return m_lastError;}
void clearError() {m_lastError = ERROR_NONE;}
protected:
enum SPECIAL_BYTES
{
NODE_START = 0xFE,
NODE_END = 0xFF,
ESCAPE_CHAR = 0xFD,
};
bool parseNode(NODE node);
inline bool readByte(int32_t &value);
inline bool readBytes(unsigned char* buffer, int32_t size, int32_t pos);
inline bool checks(const NODE node);
inline bool safeSeek(uint32_t pos);
inline bool safeTell(int32_t &pos);
public:
inline bool writeData(const void* data, int32_t size, bool unescape)
{
for(int32_t i = 0; i < size; ++i)
{
uint8_t c = *(((uint8_t*)data) + i);
if(unescape && (c == NODE_START || c == NODE_END || c == ESCAPE_CHAR))
{
uint8_t escape = ESCAPE_CHAR;
size_t value = fwrite(&escape, 1, 1, m_file);
if(value != 1)
{
m_lastError = ERROR_COULDNOTWRITE;
return false;
}
}
size_t value = fwrite(&c, 1, 1, m_file);
if(value != 1)
{
m_lastError = ERROR_COULDNOTWRITE;
return false;
}
}
return true;
}
protected:
FILE* m_file;
FILELOADER_ERRORS m_lastError;
NODE m_root;
uint32_t m_buffer_size;
uint8_t* m_buffer;
bool m_use_cache;
struct _cache
{
uint32_t loaded, base;
uint8_t* data;
size_t size;
};
#define CACHE_BLOCKS 3
uint32_t m_cache_size;
_cache m_cached_data[CACHE_BLOCKS];
#define NO_VALID_CACHE 0xFFFFFFFF
uint32_t m_cache_index, m_cache_offset;
inline uint32_t getCacheBlock(uint32_t pos);
int32_t loadCacheBlock(uint32_t pos);
};
class PropStream
{
public:
PropStream() {end = NULL; p = NULL;}
virtual ~PropStream() {}
void init(const char* a, uint32_t size)
{
p = a;
end = a + size;
}
int32_t size() const {return end - p;}
template <typename T>
inline bool GET_STRUCT(T* &ret)
{
if(size() < (int32_t)sizeof(T))
{
ret = NULL;
return false;
}
ret = (T*)p;
p += sizeof(T);
return true;
}
template <typename T>
inline bool GET_VALUE(T &ret)
{
if(size() < (int32_t)sizeof(T))
return false;
ret = *((T*)p);
p += sizeof(T);
return true;
}
inline bool GET_TIME(time_t &ret) {return GET_VALUE(ret);}
inline bool GET_ULONG(uint32_t &ret) {return GET_VALUE(ret);}
inline bool GET_USHORT(uint16_t &ret) {return GET_VALUE(ret);}
inline bool GET_UCHAR(uint8_t &ret) {return GET_VALUE(ret);}
inline bool GET_STRING(std::string& ret)
{
uint16_t strLen;
if(!GET_USHORT(strLen))
return false;
if(size() < (int32_t)strLen)
return false;
char* str = new char[strLen + 1];
memcpy(str, p, strLen);
str[strLen] = 0;
ret.assign(str, strLen);
delete[] str;
p = p + strLen;
return true;
}
inline bool GET_LSTRING(std::string& ret)
{
uint32_t strLen;
if(!GET_ULONG(strLen))
return false;
if(size() < (int32_t)strLen)
return false;
char* str = new char[strLen + 1];
memcpy(str, p, strLen);
str[strLen] = 0;
ret.assign(str, strLen);
delete[] str;
p = p + strLen;
return true;
}
inline bool GET_NSTRING(uint16_t strLen, std::string& ret)
{
if(size() < (int32_t)strLen)
return false;
char* str = new char[strLen + 1];
memcpy(str, p, strLen);
str[strLen] = 0;
ret.assign(str, strLen);
delete[] str;
p += strLen;
return true;
}
inline bool SKIP_N(int16_t n)
{
if(size() < n)
return false;
p += n;
return true;
}
protected:
const char* p;
const char* end;
};
class PropWriteStream
{
public:
PropWriteStream()
{
buffer = (char*)malloc(32 * sizeof(char));
bufferSize = 32;
size = 0;
memset(buffer, 0, 32 * sizeof(char));
}
virtual ~PropWriteStream() {free(buffer);}
const char* getStream(uint32_t& _size) const
{
_size = size;
return buffer;
}
//TODO: might need temp buffer and zero fill the memory chunk allocated by realloc
template <typename T>
inline void ADD_TYPE(T* add)
{
if((bufferSize - size) < sizeof(T))
{
bufferSize += ((sizeof(T) + 0x1F) & 0xFFFFFFE0);
buffer = (char*)realloc(buffer, bufferSize);
}
memcpy(&buffer[size], (char*)add, sizeof(T));
size += sizeof(T);
}
template <typename T>
inline void ADD_VALUE(T add)
{
if((bufferSize - size) < sizeof(T))
{
bufferSize += ((sizeof(T) + 0x1F) & 0xFFFFFFE0);
buffer = (char*)realloc(buffer, bufferSize);
}
memcpy(&buffer[size], &add, sizeof(T));
size += sizeof(T);
}
inline void ADD_ULONG(uint32_t ret) {ADD_VALUE(ret);}
inline void ADD_USHORT(uint16_t ret) {ADD_VALUE(ret);}
inline void ADD_UCHAR(uint8_t ret) {ADD_VALUE(ret);}
inline void ADD_STRING(const std::string& add)
{
uint16_t strLen = add.size();
ADD_USHORT(strLen);
if((bufferSize - size) < strLen)
{
bufferSize += ((strLen + 0x1F) & 0xFFFFFFE0);
buffer = (char*)realloc(buffer, bufferSize);
}
memcpy(&buffer[size], add.c_str(), strLen);
size += strLen;
}
inline void ADD_LSTRING(const std::string& add)
{
uint16_t strLen = add.size();
ADD_ULONG(strLen);
if((bufferSize - size) < strLen)
{
bufferSize += ((strLen + 0x1F) & 0xFFFFFFE0);
buffer = (char*)realloc(buffer, bufferSize);
}
memcpy(&buffer[size], add.c_str(), strLen);
size += strLen;
}
protected:
char* buffer;
uint32_t bufferSize, size;
};
#endif