Releases: TianZerL/Anime4KCPP
Releases · TianZerL/Anime4KCPP
Release version v1.6.0
Main update
- Support for Specifying the GPU for processing
- Improve GPU acceleration performance (about 30% on AMD Vega 8, will be more on discrete GPU)
- Automatically select the resize algorithm to provide better quality and speed
- Use DXVA first in Windows to accelerate the encoding
- Fixed the temporary file may not be deleted in GUI
- Fixed other GUI bugs
- Fixed kernel build error in Nvidia GPU
Release version v1.5.0
Main update
This is an important update, please upgrade
- GPU acceleration support
- Significantly reduce RAM usage, it is usually less than 800MB now for 1080P -> 4K video processing
- Fix push color count will subtract itself
- Fix some bugs of GUI
- Improve performance
Release version v1.3.1
Main update
- Complete GUI
- Add arguments and filters instructions to GUI
- Other details repair
Release version v1.3
Main update
- Add GUI support
- Add preprocessing support
- Add CAS sharping filter support
- Reduce the resulting file size
Release version v1.2
Main update
- Improve performance of image processing, it is about 3 times faster in 4-core CPU.
- Add push color control to avoid the edge too thin.
Release version v1.1
Main update
- Add filters support
- Fix suffix error in the video output file
- Improve performance if the strength color to be set as 0
Release version v1.0
Anime4KCPP binary distribution for windows x64