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Releases: TianZerL/Anime4KCPP

Release version v1.6.0

02 May 09:44
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Main update

  • Support for Specifying the GPU for processing
  • Improve GPU acceleration performance (about 30% on AMD Vega 8, will be more on discrete GPU)
  • Automatically select the resize algorithm to provide better quality and speed
  • Use DXVA first in Windows to accelerate the encoding
  • Fixed the temporary file may not be deleted in GUI
  • Fixed other GUI bugs
  • Fixed kernel build error in Nvidia GPU

Release version v1.5.0

26 Apr 13:59
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Main update

This is an important update, please upgrade

  • GPU acceleration support
  • Significantly reduce RAM usage, it is usually less than 800MB now for 1080P -> 4K video processing
  • Fix push color count will subtract itself
  • Fix some bugs of GUI
  • Improve performance

Release version v1.3.1

20 Apr 12:10
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Main update

  • Complete GUI
  • Add arguments and filters instructions to GUI
  • Other details repair

Release version v1.3

19 Apr 16:08
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Main update

  • Add GUI support
  • Add preprocessing support
  • Add CAS sharping filter support
  • Reduce the resulting file size

Release version v1.2

13 Apr 13:40
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Main update

  • Improve performance of image processing, it is about 3 times faster in 4-core CPU.
  • Add push color control to avoid the edge too thin.

Release version v1.1

08 Apr 05:13
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Main update

  • Add filters support
  • Fix suffix error in the video output file
  • Improve performance if the strength color to be set as 0

Release version v1.0

01 Apr 07:24
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Anime4KCPP binary distribution for windows x64