- Change namespace from Threeyes.Steamworks to Threeyes.GameFramework.
- Fix TweenOption_Vector3Ex's field not Serialized.
- Add more Function modules.
- Change ValueHolder's namespace to Core (some items need to be repackaged).
- Add reflection method Components (ReflectionMethodHolderXXX).
- Optimize the code structure of ThreeyesPlugin (some items need to be repackaged).
- Fix build error.
Update the follow pacakges:
- json-for-unity.converters:1.5.1-1.6.3
- UIEffect:4.0.0-preview.9-4.0.0-preview.10
- DemoTeanHairSystem:0.10.0-0.11.0
- textmeshpro:3.0.6-3.0.8
- 2D PSD Importer:8.0.2-8.0.4
- 2D Animation:9.0.3-9.0.4
- AI Navigation: 1.1.4-1.1.5
- Timeline: 1.7.5-1.7.6
- VisualScripting: 1.9.0-1.9.2
- Export Mod File with unique name.
- Fix SOEventPlayerSettingManager's version update error on program start.
- Fix build error.
- Add namespace for Core scripts;
- Improve appearance for LiquidController and ClockController.
- Fix: AC_RigBuilderHelper not update joints after size related state change.
- Item Manager add ShowOutputDirectory toggle.
- Delete wasted scripts.
- Fix: After updating the SDK, it still prompts for resource expiration.
- Components inherited from IHubSystemAudio_XXXHandler need to manual Register to receive callback.
- Code optimization.
- PersistentData_Gradient add option: useHDR
- Add interface for each Controller.
- Move CalculateLoudness method from AC_ManagerHolder.SystemAudioManager to AudioVisualizerTool.
- Move some common Manager interface from Threeyes.Steamworks.ManagerHolder to the one on their namespace(e.g. LogManager is now located at LogManagerHolder).
- Reorganize Codes.
- Fix Joints using AC_RigBuilderHelper will be misplaced when cursor reactive.
- Update Facepunch.Steamworks.
- Update Facepunch.Steamworks.
- Mod Scripts improvement.
- Add 'USE_VFX' Define on Project Settings.
- Move most common script into 'Assets/Threeyes/Plugins/ThreeyesPluginExpert/Module/Steamworks'.
Note: Mod using old Unity Version (Unity 2021.3.5f1LTS) is still supported, however it is recommended to submit using the latest version.
- Update to Unity 2022.3.4f1 LTS
- com.unity.2d.animation: 7.0.7→9.0.3
- com.unity.2d.psdimporter: 6.0.5→8.0.2
- com.unity.animation.rigging: 1.1.1→1.2.1
- com.unity.nuget.newtonsoft-json: 3.0.2→3.2.1
- com.unity.probuilder: 5.0.6→5.1.0
- com.unity.timeline: 1.6.4→1.7.5
- com.unity.visualeffectgraph/com.unity.render-pipelines.universal: 12.1.7→14.0.8
- com.unity.visualscripting: 1.7.8→1.8.0
- Add com.unity.splines: 2.3.0
- Improve shadow resolution.
- Update AC_ObjectMovement_FollowTarget.ConfigInfo.
- Internal SDK changed.
Warning: breaking change! you may need to reupload your mod item and fix the missing link about scripts inside Module folder!
- ThreeyesPlugin: Move 'Module' folder outside of folder 'Core', and add extra asmdef file.
- Fix missing characters in NotoSansSC-Regular SDF fonts.
- Ignore fields' serialization in AC_CharacterAnimatorController.RandomParamInfo.
- Add ground config on AC_DefaultEnvironmentController.
- Add TransparentShadowReceiver shader.
- Update shadow resolution on High UrpPipeline.
- Fix error type define about AC_CharacterAnimatorController.RandomParamInfo.defaultValue.
- Fix error UIcolor in 'WhiteboardToolbar Canvas.prefab'.
- Add Character Controller related Scripts.
- Add Whiteboard feature (Including presets).
- AC_TransformControllerBase require exter bored action, with extra dimension setting.
- AC_CommonSettingBehaviour add cursor size callback.
- Update Creeper related Components.
- Fix ItemManager error on editor start.
- Fix Rigidbody moving lag problem.
- Add config for skylight's shadow.
- Add AC_ImagePlayer for external image or gif files.
- Add support for Mod's Run&Build.
- Update Hair Plugin version to 0.10.0-exp.1 (Warning: You need to manual relpace the latest manifest.json file).
- Fix GizmoDrawer missing Mesh problem.
-Fix AC_TiltByTargetMovement not flexible. -Add callback events.
- Update hair's git to official site.
- Increase AudioManager's fftSize to 4096.
- Change realte file path's Naming rules.
- Add HDR/Alpha support for RuntimeEdit Color field.
- Fix RuntimeEdit not support nested List type.
- Fix:Simulator scene not using the reflection probe.
- Add support for com.unity.demoteam.hair. (Warning: you should update your project's manifest.json file)
- Delete Plugin 'UnityFurURP'.
- Reopen Mod scene after build.
- AudioManager won't invoke event if not related Handler.
- AudioManager will invoke event event if not audio input.
- InputSimulator add support for XButton1/ XButton2.
- Add Creeper Controller’s Configs.
- Add Creeper Controller.
- Fix Liquid Controller not init with PD data on load.
- Fix LazyExtension_Common.InstantiatePrefab param num change cause method not found problem.
- Simulator add "Stay At Center" Toggle;
- Change AC_WSItemAgeRating to Flag (Breaking change!).
- Fix Simulator scene's reflection missing problem.
- Rename AC_Clock to AC_ClockController.
- Add ViewBoundsFitter prefab.
- Add Zibra Liquids related Controller.
- Sync version with the AliveCursor program.
- Rename and add some fields for AC_DefaultEnvironmentController.ConfigInfo (Breaking change!).
- Add PostProcessing support.
- Update "com.unity.2d.animation" to "7.0.7".
- Update "com.unity.2d.psdimporter" to "6.0.5".
- Fix ItemManager failed to get the latest SDK verison.
- Hide AssistantManagerSimulator's UI on Capture preview image;
- Simulator scene's default EnvironmentControllerConfig's skybox type changed to default.
- Update "com.yasirkula.beziersolution" to "2.3.2".
- Disable Most Hub's Manager function when AC is disabled.
- Add AC_CommonSettingBehaviour Component.
- Improve UI hints on Simulator.
- Update AC_VisualEffectHelper.
- Add shortcut key to change cursor size in simulator scene.
- Fix:
- 2D Clock missing BackGround Image.
- Can't export custom scripts by provided manifest.json.
- Fix error when your try to open simulator scene from none embed package.
- Update EventPlayer samples.
- Add visualscripting&visualeffectgraph to package.json
- Fix PD_Enum will cause UMod failed to reflection (caused by Dictionary field).
- Remove codes that costs warning.
- Add Samples
- Fix README
- New release