File tree Expand file tree Collapse file tree 9 files changed +16
-17
lines changed Expand file tree Collapse file tree 9 files changed +16
-17
lines changed Original file line number Diff line number Diff line change 95
95
* [ 20.1 解析FBX顶点数据] (pages/20. 解析FBX文件/20.1 解析FBX顶点数据.md)
96
96
* [ 20.2 解析骨骼蒙皮动画数据] (pages/20. 解析FBX文件/20.2 解析骨骼蒙皮动画数据.md)
97
97
* [ 21. 多线程渲染] (pages/21. 多线程渲染/21. 多线程渲染.md)
98
- * [ 22. Wwise音频引擎] (pages/22. Wwise音频引擎/22. Wwise音频引擎.md)
99
- * [ 22.1 Wwise名词概念] (pages/22. Wwise音频引擎/22.1 Wwise名词概念.md)
100
- * [ 22.2 Wwise制作音效导出SoundBank] (pages/22. Wwise音频引擎/22.2 Wwise制作音效导出SoundBank.md)
101
- * [ 22.3 集成Wwise] (pages/22. Wwise音频引擎/22.3 集成Wwise.md)
102
- * [ 22.4 封装Wwise播放3D音效] (pages/22. Wwise音频引擎/22.4 封装Wwise播放3D音效.md)
103
- * [ 22.5 Wwise性能分析器介绍] (pages/22. Wwise音频引擎/22.5 Wwise性能分析器介绍.md)
104
98
* [ 89. Doxygen生成API文档] (pages/89. Doxygen生成API文档/89. Doxygen生成API文档.md)
105
99
* [ 90. GPU分析工具] (pages/90. GPU分析工具/90. GPU分析工具.md)
106
100
* [ 90.1 RenderDoc分析不显示bug] (pages/90. GPU分析工具/90.1 RenderDoc分析不显示bug.md)
114
108
* [ 99.3 命令行调用Toolbag] (pages/99. Toolbag插件开发/99.3 命令行调用Toolbag.md)
115
109
* [ 99.4 更多实现] (pages/99. Toolbag插件开发/99.4 更多实现.md)
116
110
* [ 99.5 代码参考] (pages/99. Toolbag插件开发/99.5 代码参考.md)
111
+ * [ 1. Wwise音频引擎] (pages/附录1. Wwise音频引擎/1. Wwise音频引擎.md)
112
+ * [ 1.1 Wwise名词概念] (pages/附录1. Wwise音频引擎/1.1 Wwise名词概念.md)
113
+ * [ 1.2 Wwise制作音效导出SoundBank] (pages/附录1. Wwise音频引擎/1.2 Wwise制作音效导出SoundBank.md)
114
+ * [ 1.3 集成Wwise] (pages/附录1. Wwise音频引擎/1.3 集成Wwise.md)
115
+ * [ 1.4 封装Wwise播放3D音效] (pages/附录1. Wwise音频引擎/1.4 封装Wwise播放3D音效.md)
116
+ * [ 1.5 Wwise性能分析器介绍] (pages/附录1. Wwise音频引擎/1.5 Wwise性能分析器介绍.md)
117
+ * [ 1.6 猎人开发后记] (pages/附录1. Wwise音频引擎/1.6 猎人开发后记.md)
117
118
Original file line number Diff line number Diff line change @@ -37,11 +37,9 @@ FMOD和Wwise十分相像,都有以下特点:
37
37
38
38
``` diff
39
39
40
- - 注意:
40
+ + 注意:
41
41
42
- - 后面发现还是Wwise方便,多人语音解决方案也很完善,所以从 22. Wwise音频引擎 开始集成并转为使用 Wwise。
43
-
44
- + FMOD仍然保留,通过宏 USE_FMOD_STUDIO USE_FMOD_CORE USE_WWISE_AUDIO 选择音频引擎。
42
+ + 后面公司组织了一次Wwise比赛,所以我也集成了Wwise,教程在《附录1.Wwise音频引擎》。
45
43
46
44
```
47
45
Original file line number Diff line number Diff line change 1
- ## 22 . Wwise音频引擎
1
+ ## 1 . Wwise音频引擎
2
2
3
3
在前面` 15. 播放音效 ` 这一章,介绍过了集成` FMOD ` 来作为音频引擎,播放音效,也简单介绍了` Wwise ` 和` FMOD ` 。
4
4
Original file line number Diff line number Diff line change 1
- ## 22 .1 Wwise名词概念
1
+ ## 1 .1 Wwise名词概念
2
2
3
3
Wwise中的名词较多,刚接触的时候会觉得很绕,什么Audio、Event、Bank之类的。
4
4
Original file line number Diff line number Diff line change 1
- ## 22 .2 Wwise制作音效导出SoundBank
1
+ ## 1 .2 Wwise制作音效导出SoundBank
2
2
3
3
在上一节了解了概念之后,本节就来实战,制作音效导出SoundBank。
4
4
Original file line number Diff line number Diff line change 1
- ## 22 .3 集成Wwise
1
+ ## 1 .3 集成Wwise
2
2
3
3
``` bash
4
4
CLion项目文件位于 samples\a udio_wwise\i ntegrate
Original file line number Diff line number Diff line change 1
- ## 22 .4 封装Wwise播放3D音效
1
+ ## 1 .4 封装Wwise播放3D音效
2
2
3
3
``` bash
4
4
CLion项目文件位于 samples\a udio_wwise\i ntegrate
Original file line number Diff line number Diff line change 1
- ## 22 .5 Wwise性能分析器介绍
1
+ ## 1 .5 Wwise性能分析器介绍
2
2
3
3
Wwise使用了自己的IO、Memory管理器,在引擎中是很难去对它做性能监视的,所以都是使用Wwise自带的性能分析器。
4
4
Original file line number Diff line number Diff line change 1
- ## 23. 猎人开发后记
1
+ ## 1.6 猎人开发后记
2
2
3
3
行走黑暗之间,聆听美妙世界。
4
4
You can’t perform that action at this time.
0 commit comments