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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required (VERSION 3.2.2)
cmake_policy (SET CMP0048 NEW) # Allow VERSION specifier in project()
project (OSL
VERSION 1.11.0
LANGUAGES CXX C)
set (PROJ_NAME ${PROJECT_NAME}) # short name
string (TOLOWER ${PROJ_NAME} PROJ_NAME_LOWER) # short name lower case
set (PROJECT_VERSION_RELEASE_TYPE "dev") # "dev", "betaX", "RCY", ""
set (${PROJECT_NAME}_VERSION_RELEASE_TYPE ${PROJECT_VERSION_RELEASE_TYPE})
set (PROJECT_COPYRIGHTYEARS "2008-2019")
set (PROJECT_AUTHORS "Sony Pictures Imageworks, et al")
set (PROJECT_URL "")
set (PROJECT_VERSION_MAJORMINOR
"${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
message (STATUS "Building ${PROJECT_NAME} ${PROJECT_VERSION}")
message (STATUS "CMake version is ${CMAKE_VERSION}")
cmake_policy (SET CMP0017 NEW) # Prefer files from the CMake module directory when including from there.
cmake_policy (SET CMP0025 NEW) # Detect AppleClang for new CMake
cmake_policy (SET CMP0046 OLD) # Don't error on non-existent dependency in add_dependencies.
set (CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
# Deprecated names
set (OSL_LIBRARY_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set (OSL_LIBRARY_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set (OSL_LIBRARY_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set (OSL_LIBRARY_VERSION_RELEASE_TYPE ${PROJECT_VERSION_RELEASE_TYPE})
# Version of the OSO file format and instruction set
set (OSO_FILE_VERSION_MAJOR 1)
set (OSO_FILE_VERSION_MINOR 0)
if (VERBOSE)
message (STATUS "Project source dir = ${PROJECT_SOURCE_DIR}")
endif ()
message (STATUS "Project build dir = ${CMAKE_BINARY_DIR}")
message (STATUS "Project install dir = ${CMAKE_INSTALL_PREFIX}")
if ("${PROJECT_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
message (FATAL_ERROR "Not allowed to run in-source build!")
endif ()
if (NOT CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE "Release")
endif ()
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
set (DEBUGMODE ON)
endif ()
option (CMAKE_USE_FOLDERS "Use the FOLDER target property to organize targets into folders." ON)
mark_as_advanced (CMAKE_USE_FOLDERS)
if (CMAKE_USE_FOLDERS)
set_property (GLOBAL PROPERTY USE_FOLDERS ON)
endif ()
include (GNUInstallDirs)
list (APPEND CMAKE_MODULE_PATH
"${PROJECT_SOURCE_DIR}/src/cmake/modules"
"${PROJECT_SOURCE_DIR}/src/cmake")
include (platform)
include (compiler) # All the C++ and compiler related options live here
## enable RTTI
## NOTE: LLVM builds without RTTI by default so beware
## if you find the need to turn this on, to use OSL in a
## project that requires RTTI for example, you need to build
## LLVM with RRTI, otherwise OSL classes extending LLVM ones
## will cause linker errors.
set (ENABLERTTI OFF CACHE BOOL "Build with RTTI. Requires a LLVM build with RTTI enabled.")
if (NOT ENABLERTTI)
if (MSVC)
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GR-" )
else ()
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti" )
endif()
endif()
option (VERBOSE "Print lots of messages while compiling" OFF)
set (${PROJ_NAME}_NAMESPACE ${PROJECT_NAME} CACHE STRING "Customized outer namespace base name (version will be added)")
set (SOVERSION ${OSL_VERSION_MAJOR}.${OSL_VERSION_MINOR}
CACHE STRING "Set the SO version in the SO name of the output library")
set (OSL_LIBNAME_SUFFIX "" CACHE STRING
"Optional name appended to ${PROJECT_NAME} libraries that are built")
option (OSL_BUILD_TESTS "Build the unit tests, testshade, testrender" ON)
if (WIN32)
option (USE_LLVM_BITCODE "Generate embedded LLVM bitcode" OFF)
else ()
option (USE_LLVM_BITCODE "Generate embedded LLVM bitcode" ON)
endif ()
option (USE_PARTIO "Use Partio if found" ON)
set (PARTIO_HOME "" CACHE STRING "Search path for Partio components")
set (PUGIXML_HOME "" CACHE STRING "Hint about where to find external PugiXML library")
option (USE_FAST_MATH "Use fast math approximations (if no, then use system math library)" ON)
option (OSL_BUILD_PLUGINS "Bool OSL plugins, for example OIIO plugin" ON)
option (OSL_BUILD_SHADERS "Build shaders" ON)
option (OSL_BUILD_MATERIALX "Build MaterialX shaders" ON)
option (USE_BOOST_WAVE "Use Boost Wave for C preprocessor (alternative is to use clang)" OFF)
option (USE_QT "Include Qt support" ON)
option (USE_OPTIX "Include OptiX support" OFF)
set (OPTIX_EXTRA_LIBS CACHE STRING "Extra lib targets needed for OptiX")
set (CUDA_TARGET_ARCH "sm_35" CACHE STRING "CUDA GPU architecture (e.g. sm_35)")
set (OSL_SHADER_INSTALL_DIR "${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}/shaders"
CACHE STRING "Directory where shaders will be installed")
set (OSL_PTX_INSTALL_DIR "${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}/ptx"
CACHE STRING "Directory where OptiX PTX files will be installed")
# set (USE_OIIO_STATIC ON CACHE BOOL "If OIIO is built static")
# if (USE_OIIO_STATIC)
# add_definitions ("-DOIIO_STATIC_BUILD=1")
# endif ()
set (OSL_NO_DEFAULT_TEXTURESYSTEM OFF CACHE BOOL "Do not use create a raw OIIO::TextureSystem")
if (OSL_NO_DEFAULT_TEXTURESYSTEM)
add_definitions ("-DOSL_NO_DEFAULT_TEXTURESYSTEM=1")
endif ()
if (USE_FAST_MATH)
add_definitions ("-DOSL_FAST_MATH=1")
else ()
add_definitions ("-DOSL_FAST_MATH=0")
endif ()
if (USE_OPTIX)
add_definitions ("-DOSL_USE_OPTIX=1")
endif ()
# Set the default namespace. For symbol hiding reasons, it's important that
# the project name is a subset of the namespace name.
set (PROJ_NAMESPACE "${${PROJ_NAME}_NAMESPACE}")
string(REGEX MATCH ${PROJECT_NAME} NAMESPACE_HAS_PROJECT_NAME ${PROJ_NAMESPACE})
if (NOT NAMESPACE_HAS_PROJECT_NAME)
set (PROJ_NAMESPACE ${PROJECT_NAME}_${PROJ_NAMESPACE})
endif ()
set (PROJ_NAMESPACE_V "${PROJ_NAMESPACE}_v${PROJECT_VERSION_MAJOR}_${PROJECT_VERSION_MINOR}")
message(STATUS "Setting Namespace to: ${PROJ_NAMESPACE_V}")
include (util_macros)
include (externalpackages)
include (flexbison)
include (install) # installation options all implemented here
include (cuda_macros)
include_directories (
BEFORE
"${CMAKE_SOURCE_DIR}/src/include"
"${CMAKE_BINARY_DIR}/include"
)
###########################################################################
# We want CTest for testing
# N.B. This needs to be added before any of the subdirectories, or
# their add_test commands will not register.
include (CTest)
# Tell CMake to process the sub-directories
add_subdirectory (src/include)
add_subdirectory (src/liboslcomp)
add_subdirectory (src/liboslquery)
add_subdirectory (src/liboslexec)
add_subdirectory (src/liboslnoise)
add_subdirectory (src/oslc)
add_subdirectory (src/oslinfo)
if (OSL_BUILD_TESTS)
add_subdirectory (src/testshade)
add_subdirectory (src/testrender)
endif ()
if (OSL_BUILD_PLUGINS)
add_subdirectory (src/osl.imageio)
endif ()
if (USE_QT AND Qt5_FOUND)
add_subdirectory (src/osltoy)
endif ()
if (OSL_BUILD_SHADERS)
add_subdirectory (src/shaders)
if (OSL_BUILD_MATERIALX)
add_subdirectory (src/shaders/MaterialX)
endif ()
endif ()
if (INSTALL_DOCS)
add_subdirectory (src/doc)
endif ()
# Oddball: install the FindOSL.cmake file
# install (FILES src/cmake/modules/FindOSL.cmake
# DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/cmake/Modules
# COMPONENT cmake)
#########################################################################
# Testing
# Make a build/platform/testsuite directory, and copy the master runtest.py
# there. The rest is up to the tests themselves.
file (MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/testsuite")
add_custom_command (OUTPUT "${CMAKE_BINARY_DIR}/testsuite/runtest.py"
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${CMAKE_SOURCE_DIR}/testsuite/runtest.py"
"${CMAKE_BINARY_DIR}/testsuite/runtest.py"
MAIN_DEPENDENCY "${CMAKE_SOURCE_DIR}/testsuite/runtest.py")
add_custom_target ( CopyFiles ALL DEPENDS "${CMAKE_BINARY_DIR}/testsuite/runtest.py" )
macro ( TESTSUITE )
cmake_parse_arguments (_ats "" "LABEL" "" ${ARGN})
# If there was a FOUNDVAR param specified and that variable name is
# not defined, mark the test as broken.
if (_ats_FOUNDVAR AND NOT ${_ats_FOUNDVAR})
set (_ats_LABEL "broken")
endif ()
set (test_all_optix $ENV{TESTSUITE_OPTIX})
# Add the tests if all is well.
set (ALL_TEST_LIST "")
foreach (_testname ${_ats_UNPARSED_ARGUMENTS})
set (_testsrcdir "${CMAKE_SOURCE_DIR}/testsuite/${_testname}")
set (_testdir "${CMAKE_BINARY_DIR}/testsuite/${_testname}")
if (_ats_LABEL MATCHES "broken")
set (_testname "${_testname}-broken")
endif ()
set (_runtest python "${CMAKE_BINARY_DIR}/testsuite/runtest.py"
${_testdir} ${_extra_test_args})
if (MSVC_IDE)
set (_runtest ${_runtest} --devenv-config $<CONFIGURATION>
--solution-path "${CMAKE_BINARY_DIR}" )
endif ()
set (ALL_TEST_LIST "${ALL_TEST_LIST} ${_testname}")
file (MAKE_DIRECTORY "${_testdir}")
# Run the test unoptimized, unless it matches a few patterns that
# we don't test unoptimized (or has an OPTIMIZEONLY marker file).
if (NOT _testname MATCHES "^getattribute-shader" AND
NOT _testname MATCHES "optix" AND
NOT EXISTS "${_testsrcdir}/OPTIMIZEONLY")
set (_env TESTSHADE_OPT=0
OPENIMAGEIO_ROOT_DIR=${OPENIMAGEIO_ROOT_DIR}
OSL_SOURCE_DIR=${CMAKE_SOURCE_DIR}
OSL_BUILD_DIR=${CMAKE_BINARY_DIR} )
add_test ( NAME ${_testname}
COMMAND env ${_env} ${_runtest} )
endif ()
# Run the same test again with aggressive -O2 runtime
# optimization, triggered by setting TESTSHADE_OPT env variable.
# Skip OptiX-only tests and those with a NOOPTIMIZE marker file.
if (NOT _testname MATCHES "optix"
AND NOT EXISTS "${_testsrcdir}/NOOPTIMIZE")
set (_env TESTSHADE_OPT=2
OPENIMAGEIO_ROOT_DIR=${OPENIMAGEIO_ROOT_DIR}
OSL_SOURCE_DIR=${CMAKE_SOURCE_DIR}
OSL_BUILD_DIR=${CMAKE_BINARY_DIR} )
add_test ( NAME ${_testname}.opt
COMMAND env ${_env} ${_runtest} )
endif ()
# When building for OptiX support, also run it in OptiX mode
# if there is an OPTIX marker file in the directory.
# If an environment variable $TESTSUITE_OPTIX is nonzero, then
# run all tests with OptiX, even if there's no OPTIX marker.
if (USE_OPTIX
AND (EXISTS "${_testsrcdir}/OPTIX" OR test_all_optix OR _testname MATCHES "optix")
AND NOT EXISTS "${_testsrcdir}/NOOPTIX"
AND NOT EXISTS "${_testsrcdir}/NOOPTIX-FIXME")
# FIXME! Don't run unoptimized yet because we know optix tests
# almost all fail on anything with init ops. Will fix soon.
#if (NOT EXISTS "${_testsrcdir}/OPTIMIZEONLY")
# set (_env TESTSHADE_OPT=0 TESTSHADE_OPTIX=1
# OPENIMAGEIO_ROOT_DIR=${OPENIMAGEIO_ROOT_DIR}
# OSL_SOURCE_DIR=${CMAKE_SOURCE_DIR}
# OSL_BUILD_DIR=${CMAKE_BINARY_DIR} )
# add_test ( NAME ${_testname}.optix
# COMMAND env ${_env} ${_runtest} )
#endif ()
# and optimized
set (_env TESTSHADE_OPT=2 TESTSHADE_OPTIX=1
OPENIMAGEIO_ROOT_DIR=${OPENIMAGEIO_ROOT_DIR}
OSL_SOURCE_DIR=${CMAKE_SOURCE_DIR}
OSL_BUILD_DIR=${CMAKE_BINARY_DIR} )
add_test ( NAME ${_testname}.optix.opt
COMMAND env ${_env} ${_runtest} )
endif ()
endforeach ()
if (VERBOSE)
message (STATUS "Added tests: ${ALL_TEST_LIST}")
endif ()
endmacro ()
if (OSL_BUILD_TESTS)
# List all the individual testsuite tests here, except those that need
# special installed tests.
TESTSUITE ( aastep allowconnect-err and-or-not-synonyms arithmetic
array array-derivs array-range array-aassign
blackbody blendmath breakcont
bug-array-heapoffsets
bug-locallifetime bug-outputinit bug-param-duplicate bug-peep
cellnoise closure closure-array color comparison
compile-buffer
component-range
connect-components
const-array-params const-array-fill
debugnan debug-uninit
derivs derivs-muldiv-clobber
draw_string
error-dupes exit exponential
fprintf
function-earlyreturn function-simple function-outputelem
function-overloads function-redef
geomath getattribute-camera getattribute-shader
getsymbol-nonheap gettextureinfo
group-outputs groupstring
hash hashnoise hex hyperb
ieee_fp if incdec initlist initops intbits isconnected isconstant
layers layers-Ciassign layers-entry layers-lazy
layers-nonlazycopy layers-repeatedoutputs
linearstep
logic loop matrix message
mergeinstances-nouserdata mergeinstances-vararray
metadata-braces miscmath missing-shader
noise noise-cell
noise-gabor noise-gabor2d-filter noise-gabor3d-filter
noise-perlin noise-simplex
pnoise pnoise-cell pnoise-gabor pnoise-perlin
operator-overloading
opt-warnings
oslc-comma oslc-D
oslc-err-arrayindex oslc-err-assignmenttypes
oslc-err-closuremul oslc-err-field
oslc-err-format oslc-err-funcoverload
oslc-err-intoverflow oslc-err-write-nonoutput
oslc-err-noreturn oslc-err-notfunc
oslc-err-initlist-args oslc-err-initlist-return
oslc-err-outputparamvararray oslc-err-paramdefault
oslc-err-struct-array-init oslc-err-struct-ctr
oslc-err-struct-dup oslc-err-struct-print
oslc-err-unknown-ctr
oslc-warn-commainit
oslc-variadic-macro
oslc-version
oslinfo-arrayparams oslinfo-colorctrfloat
oslinfo-metadata oslinfo-noparams
osl-imageio
paramval-floatpromotion
pragma-nowarn
printf-whole-array
raytype raytype-specialized reparam
render-background render-bumptest
render-cornell render-furnace-diffuse
render-microfacet render-oren-nayar render-veachmis render-ward
select shortcircuit spline splineinverse splineinverse-ident
spline-boundarybug spline-derivbug
string
struct struct-array struct-array-mixture
struct-err struct-init-copy
struct-isomorphic-overload struct-layers
struct-operator-overload struct-return struct-with-array
struct-nested struct-nested-assign struct-nested-deep
ternary
testshade-expr
texture-alpha texture-blur texture-connected-options
texture-derivs texture-errormsg
texture-firstchannel texture-interp
texture-missingcolor texture-simple
texture-smallderivs texture-swirl texture-udim
texture-width texture-withderivs texture-wrap
trailing-commas
transitive-assign
transform transformc trig typecast
unknown-instruction
vararray-connect vararray-default
vararray-deserialize vararray-param
vecctr vector
wavelength_color Werror xml )
# Only run field3d-related tests if the local OIIO was built with f3d support.
EXECUTE_PROCESS ( COMMAND ${OPENIMAGEIO_BIN} --help
OUTPUT_VARIABLE oiiotool_help )
if (oiiotool_help MATCHES "field3d")
TESTSUITE ( texture-field3d )
endif()
# Only run pointcloud tests if Partio is found
if (PARTIO_FOUND)
TESTSUITE ( pointcloud pointcloud-fold )
endif ()
# Only run the OptiX tests if OptiX and CUDA are found
if (OPTIX_FOUND AND CUDA_FOUND)
TESTSUITE ( testoptix testoptix-noise )
endif ()
# FIXME: still working on MaterialX testsuite
# add_subdirectory(testsuite/MaterialX)
endif (OSL_BUILD_TESTS)
#########################################################################
# Packaging
set (CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set (CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set (CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
# "Vendor" is only used in copyright notices, so we use the same thing that
# the rest of the copyright notices say.
set (CPACK_PACKAGE_VENDOR ${PROJECT_AUTHORS})
set (CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenShadingLanguage is...")
set (CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/src/doc/Description.txt")
set (CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}-${platform})
file (COPY "${PROJECT_SOURCE_DIR}/LICENSE" DESTINATION "${CMAKE_BINARY_DIR}")
file (RENAME "${CMAKE_BINARY_DIR}/LICENSE" "${CMAKE_BINARY_DIR}/License.txt")
set (CPACK_RESOURCE_FILE_LICENSE "${CMAKE_BINARY_DIR}/License.txt")
file (COPY "${PROJECT_SOURCE_DIR}/README.md" DESTINATION "${CMAKE_BINARY_DIR}")
file (RENAME "${CMAKE_BINARY_DIR}/README.md" "${CMAKE_BINARY_DIR}/Readme.txt")
set (CPACK_RESOURCE_FILE_README "${CMAKE_BINARY_DIR}/Readme.txt")
set (CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/src/doc/Welcome.txt")
#set (CPACK_PACKAGE_EXECUTABLES I'm not sure what this is for)
#set (CPACK_STRIP_FILES Do we need this?)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set (CPACK_GENERATOR "TGZ;STGZ;RPM;DEB")
set (CPACK_SOURCE_GENERATOR "TGZ")
endif ()
if (APPLE)
set (CPACK_GENERATOR "TGZ;STGZ;PackageMaker")
set (CPACK_SOURCE_GENERATOR "TGZ")
endif ()
set (CPACK_SOURCE_PACKAGE_FILE_NAME ${PROJECT_NAME}-${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}-source)
#set (CPACK_SOURCE_STRIP_FILES ...FIXME...)
set (CPACK_SOURCE_IGNORE_FILES ".*~")
include (CPack)