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Hi, the mod is great to track crafting jobs, but it would be nice if we could cancel crafting jobs.
Use case 1: A job is taking to long to finish, then automatically cancel it.
Use case 2: For larger base, be able to create UI to cancel job instead of having to go to the crafting cpus.
Thank you for this CC AE2 bridge :)
The text was updated successfully, but these errors were encountered:
Hi, the mod is great to track crafting jobs, but it would be nice if we could cancel crafting jobs.
Use case 1: A job is taking to long to finish, then automatically cancel it.
Use case 2: For larger base, be able to create UI to cancel job instead of having to go to the crafting cpus.
Thank you for this CC AE2 bridge :)
The text was updated successfully, but these errors were encountered: