From 84ddf85e67f751089cdcf74b5bb32c8a932d774b Mon Sep 17 00:00:00 2001 From: Connall Lindsay Date: Tue, 28 Jan 2020 15:48:51 +0000 Subject: [PATCH] Updated English translations. --- EN/DynamicRadio_EN.txt | 85 ++++++++++++++++++++++++++++++++++++++++++ EN/IG_UI_EN.txt | 26 +++++++++---- EN/Sandbox_EN.txt | 2 +- EN/Tooltip_EN.txt | 5 ++- EN/UI_EN.txt | 19 ++++++++-- 5 files changed, 125 insertions(+), 12 deletions(-) create mode 100644 EN/DynamicRadio_EN.txt diff --git a/EN/DynamicRadio_EN.txt b/EN/DynamicRadio_EN.txt new file mode 100644 index 000000000..6e6898c40 --- /dev/null +++ b/EN/DynamicRadio_EN.txt @@ -0,0 +1,85 @@ +DynamicRadio_EN { + AEBS_Intro = " Fiver Zero Two. Automated Broadcast System. ", + AEBS_Choppah = "Air Activity detected.", + AEBS_Power_1 = "Knox Power Grid: Power fluctuations detected.", + AEBS_Power_2 = "Knox Power Grid: Systems failing. Network compromised.", + AEBS_Power_3 = "Knox Power Grid: Blackout.", + AEBS_Pre_today = "Today,", + AEBS_Pre_tomorrow = "Tomorrow,", + AEBS_Pre_dayafter = "Day after tomorrow,", + --note: double '%%' at end required: + AEBS_temperature = "average temperature %s. Minimum: %s. Maximum: %s. Humidity: %s%%...", + AEBS_wind_0 = "%s wind from the %s. Maximum of %s expected. %s", + AEBS_wind_1 = "Mild", + AEBS_wind_2 = "Moderate", + AEBS_wind_3 = "Strong", + AEBS_wind_4 = "Storm-strength", + AEBS_clouds_0 = "Clear skies.", + AEBS_clouds_1 = "Some clouds.", + AEBS_clouds_2 = "Heavy cloud cover.", + AEBS_clouds_3 = "Periodical cloudy spells.", + AEBS_clouds_4 = "Periods of heavy cloud.", + AEBS_fog_0 = "Light fog.", + AEBS_fog_1 = "Thick fog.", + AEBS_fog_2 = "Very thick fog.", + AEBS_weather_0_a = "WARNING: Period of weather predicted to start in the %s... ", + AEBS_weather_0_b = "Weather continues throughout the day... ", + AEBS_weather_0_c = "Weather period predicted to end in the %s... ", + AEBS_weather_predicted = "expecting ", + AEBS_weather_and_a = " and a ", + AEBS_weather_light_moderate = "expecting light to moderate rain...", + AEBS_weather_heavy_rain = "showers and or heavy rain", + AEBS_weather_storm = "thunderstorm", + AEBS_weather_tropical = "tropical storm", + AEBS_weather_blizzard = "blizzard", + AEBS_weather_snowfall = " with a chance on snowfall.", + AEBS_weather_storm_C = "Thunderstorm", + AEBS_weather_tropical_C = "Tropical storm", + AEBS_weather_blizzard_C = "Blizzard", + AEBS_weather_warning = "Severe Weather Warning. %s Imminent. ETA %s days...", + + AEBS_rand_pre_0 = "anomalous", + AEBS_rand_pre_1 = "suspicious", + AEBS_rand_pre_2 = "hostile", + --AEBS_rand_pre_3 = "undead", + AEBS_rand_pre_4 = "class 5", + AEBS_rand_pre_5 = "class 4", + AEBS_rand_pre_6 = "class 3", + AEBS_rand_pre_7 = "survivor", + AEBS_rand_pre_8 = "vehicle", + AEBS_rand_pre_9 = "airborne", + AEBS_rand_pre_10 = "friendly", + AEBS_rand_pre_11 = "unknown", + AEBS_rand_pre_12 = "neutral", + + AEBS_zone_name_s = "South", + AEBS_zone_name_sw = "South-West", + AEBS_zone_name_nw = "North-West", + AEBS_zone_name_c = "Central", + AEBS_zone_name_n = "North", + AEBS_zone_name_ne = "North-East", + AEBS_zone_name_w = "West", + AEBS_zone_name_e = "East", + AEBS_zone_name_se = "South-East", + + AEBS_random_0 = "All personel. Temporary communications failure for %s exclusion zone... sectors %i, %i, %i and %i", + AEBS_random_1 = "charlie india - alpha, designated zone sector %i ", + AEBS_random_2 = "all personel order %i has been issued", + AEBS_random_3 = "...%s activity in sector %i ", + --AEBS_random_4 = "", + AEBS_random_5 = "..elp me! for the love of PLEASE NO!! help... ", + AEBS_random_6 = "..they want to pull it... make it so... ", + AEBS_random_7 = "..IT'S BREACHED!... DAMMIT, HOLD IT! WE NEED ASSI...", + AEBS_random_8 = "... they need more data...", + AEBS_random_9 = "... escaped... moving to ...", + AEBS_random_10 = "... Operation Artemis high priority ...", + AEBS_random_11 = "... who's sending these out? I mean we got the orders, but ...", + AEBS_random_12 = "... i don't trust him who says... can't be true", + AEBS_random_13 = "... said they came from the East repeat: East...", + + AEBS_segment_night = "night", + AEBS_segment_early_morning = "early morning", + AEBS_segment_morning = "morning", + AEBS_segment_afternoon = "afternoon", + AEBS_segment_evening = "evening", +} \ No newline at end of file diff --git a/EN/IG_UI_EN.txt b/EN/IG_UI_EN.txt index cc4724244..4efd32fa0 100644 --- a/EN/IG_UI_EN.txt +++ b/EN/IG_UI_EN.txt @@ -32,7 +32,6 @@ IGUI_EN = { -- Health panel IGUI_health_Scratched = "Scratched", IGUI_health_Wounded = "Wounded", - IGUI_health_Cut = "Laceration", IGUI_health_Bitten = "Bitten", IGUI_health_Bleeding = "Bleeding", IGUI_health_Bandaged = "Bandaged", @@ -87,7 +86,6 @@ IGUI_EN = { IGUI_health_Part = "Part", IGUI_health_Bite = "Bite", IGUI_health_Scratch = "Scratch", - IGUI_health_Burned = "Burned", -- Skills IGUI_skills_Multiplier = "Multiplier: %1", IGUI_XP_xp = " xp", @@ -134,10 +132,6 @@ IGUI_EN = { IGUI_perks_Fitness = "Fitness", IGUI_perks_Electricity = "Electrical", IGUI_perks_Mechanics = "Mechanics", - IGUI_perks_Blacksmith = "Smithing", - IGUI_perks_MetalWelding = "Metalworking", - IGUI_perks_Metalworking = "Metalworking", - IGUI_perks_Melting = "Smelting", -- Item category IGUI_ItemCat_Trap = "Trap", IGUI_ItemCat_Key = "Key", @@ -222,6 +216,7 @@ IGUI_EN = { IGUI_Sleep_OutsideRain = "You can't sleep outside in a bed while it's raining.", IGUI_InventoryName = "%1 %2's Inventory", IGUI_KeyRingName = "%1 %2's Key Ring", + IGUI_health_Burned = "Burned", IGUI_Pages = "Pages: ", IGUI_Tutorial_ShowGuide = "Show the guide on startup", IGUI_health_playerHealth = "%1's Health", @@ -472,6 +467,10 @@ IGUI_EN = { IGUI_RadioAddHeadphones = "Add headphones", IGUI_RadioUnmuteSpeaker = "Unmute speaker", IGUI_RadioMuteSpeaker = "Mute speaker", + IGUI_perks_Blacksmith = "Smithing", + IGUI_perks_MetalWelding = "Metalworking", + IGUI_perks_Metalworking = "Metalworking", + IGUI_perks_Melting = "Smelting", IGUI_CraftUI_NearItem = "Required Crafting Equipment: %1", IGUI_Furnace_Bellows = "Use a Bellows to increase heat." IGUI_SetAlarm = "Set Alarm Time", @@ -696,11 +695,21 @@ IGUI_EN = { IGUI_Map_ConfirmRemoveSymbol = "Do you want to remove this symbol?", IGUI_TextBox_CantBeEmpty = "Can't be empty.", IGUI_Map_Info = " MAP READING This is the map reading panel. You can zoom into the maps you find using the mouse wheel, and move it around through clicking and dragging. If you have a pen or pencil in your inventory then you can add notes and symbols. Select 'Add Note' or 'Add Symbol' and click on the map to leave your marking. Available colours depends on what pens you carry. Markings can be removed, if you carry an eraser, through selecting 'Remove Marking'. Just move the cursor to what you want deleted, and click the red cross.", - IGUI_ScavengeUI_Title = "Scavenging Focus", + IGUI_FishingUI_FishAbundance = "Fishes Abundance: ", + IGUI_FishingUI_NoRod = "No Fishing Rod Found", + IGUI_FishingUI_NoLure = "No Lure Found", + IGUI_ScavengeUI_Title = "Foraging Focus", + IGUI_ScavengeUI_LootAbundance = "Loot Abundance: ", + IGUI_ScavengeUI_PutItemInBag = "Put Items In %1 (%2)", + IGUI_ScavengeUI_PutItemInPlayerInv = "Put Items in main inventory.", + IGUI_ScavengeUI_1stHand = "1st Hand", + IGUI_ScavengeUI_2ndHand = "2nd Hand", + IGUI_ScavengeUI_Back = "Back", IGUI_ScavengeUI_Materials = "Materials", IGUI_ScavengeUI_Mushrooms = "Mushrooms", IGUI_ScavengeUI_Berries = "Berries", IGUI_ScavengeUI_Animals = "Animals", + IGUI_ScavengeUI_FishBait = "Fish Bait", IGUI_ScavengeUI_MedicinalPlants = "Medicinal Plants", IGUI_PlayerStats_ManageInventory = "Manage %1's Inventory", IGUI_PlayerStats_AddItem = "Add Item (Module.ItemType)", @@ -872,6 +881,7 @@ IGUI_EN = { IGUI_RepairEngine = "Repair Engine", IGUI_HeadlightFocusingUp = "Focusing up", IGUI_HeadlightFocusingDown = "Focusing down", + IGUI_HeadlightFocusing = "Focusing", IGUI_WheelFriction = "Wheel friction", IGUI_Open = "Open", IGUI_TotalBreakingForce = "Total braking force", @@ -933,6 +943,7 @@ IGUI_EN = { IGUI_climate_segment_progress = "Current weather segment progress.", IGUI_AdminPanel_MoveableCheat = "Moveable Cheat", IGUI_Safehouse_AlreadyHaveSafehouse = "You are already a member or owner of a safehouse", + IGUI_health_Cut = "Laceration", IGUI_char_HairStyle = "Hair ", IGUI_char_BeardStyle = "Beard ", IGUI_Hair_Bald = "Bald", @@ -1015,6 +1026,7 @@ IGUI_EN = { IGUI_garment_CantRepair = "Can't be repaired.", IGUI_garment_Blood = "- Blood ", IGUI_garment_Hole = "- Hole", + IGUI_HouseKey = "House Key", } diff --git a/EN/Sandbox_EN.txt b/EN/Sandbox_EN.txt index 6bfdfb45b..ff06a58e8 100644 --- a/EN/Sandbox_EN.txt +++ b/EN/Sandbox_EN.txt @@ -318,7 +318,7 @@ Sandbox_EN = { Sandbox_TimeSinceApo_option12 = "11", Sandbox_TimeSinceApo_option13 = "12", Sandbox_PlantResilience = "PLANT RESILIENCE:", - Sandbox_PlantResilience_tooltip = "Will influence how many waters the plant will lose per day and their ability to avoid disease.", + Sandbox_PlantResilience_tooltip = "Will influence how many water the plant will lose per day and their ability to avoid disease.", Sandbox_PlantResilience_option1 = "Very high", Sandbox_PlantResilience_option2 = "High", Sandbox_PlantResilience_option3 = "Normal", diff --git a/EN/Tooltip_EN.txt b/EN/Tooltip_EN.txt index 76704f9c4..7e02bc435 100644 --- a/EN/Tooltip_EN.txt +++ b/EN/Tooltip_EN.txt @@ -206,7 +206,7 @@ Tooltip_EN = { Tooltip_weapon_NoClip = "Need magazine to operate." Tooltip_BiteDefense = "Bite Defense", Tooltip_ScratchDefense = "Scratch Defense", - Tooltip_requireRazorOrScissors = "Require a Razor or Scissors", + Tooltip_requireRazorOrScissors = "Require a Razor or Scissors"; Tooltip_RequireScissors = "Require Scissors", Tooltip_RunSpeedModifier = "Run speed modifier", Tooltip_CombatSpeedModifier = "Combat speed modifier", @@ -223,4 +223,7 @@ Tooltip_EN = { Tooltip_NothingToRepair = "No Holes to repair", Tooltip_NothingToRemove = "Nothing to remove", Tooltip_NothingToUpgrade = "Nothing to upgrade", + Tooltip_Dashboard_PutKeysInIgnition = "Put Key in Ignition", + Tooltip_Dashboard_NoKey = "No Key for this car found", + Tooltip_Dashboard_Hotwired = "Hotwired", } diff --git a/EN/UI_EN.txt b/EN/UI_EN.txt index 52dfa8df6..c2c619df4 100644 --- a/EN/UI_EN.txt +++ b/EN/UI_EN.txt @@ -122,6 +122,7 @@ UI_EN = { UI_optionscreen_perf_puddles = "Dynamic puddles", UI_optionscreen_perf_reflections = "Environment reflections", UI_optionscreen_aim_outline = "Aim outline", + UI_optionscreen_zombie_update_optimization = "Tiered zombie updates", UI_restart_game_to_apply = "Restart Project Zomboid to apply changes.", UI_All = "All", UI_GroundWithRuts = "Ground With Ruts", @@ -159,6 +160,12 @@ UI_EN = { UI_LoadGameScreen_Mods = "Mods:" UI_LoadGameScreen_NoMods = "No mods used." UI_LoadGameScreen_NoModsTxt = "This savefile has no mods.txt, so it will use all currently-enabled mods." + UI_LoadGameScreen_ButtonChooseMods = "Choose Mods...", + UI_LoadGameScreen_ChooseModsText = "You may change which mods this savefile uses. Changing mods now may break your game. Adding or removing maps is not supported.", + UI_LoadGameScreen_ButtonBrowseFiles = "Open File Location", + UI_LoadGameScreen_BrowseFilesText = "Show this savefile's contents on your Desktop.", + UI_LoadGameScreen_ButtonConfig = "MORE...", + UI_LoadGameScreen_ButtonFiles = "FILES", UI_NewGameScreen_title = "NEW GAME", UI_worldscreen_deletesave = "Are you sure you want to delete that save ?", UI_worldscreen_MapNotFound = "A map is missing. Check that the needed mod is installed.", @@ -219,7 +226,8 @@ UI_EN = { UI_trait_Mechanics = "Amateur Mechanic", UI_trait_MechanicsDesc = "Has a detailed knowledge of common and commercial vehicle models, and repairs.", UI_trait_axeman = "Axe Man", - UI_prof_MetalWorker = "Metalworker", + UI_trait_cook = "Cook", + UI_prof_Metalworker = "Metalworker", UI_profdesc_metalworker = "Can weld foraged metal to create items and barricades.", UI_prof_Smither = "Smither", UI_prof_SmitherDesc = "Can build a stone furnace and work metal", @@ -229,6 +237,7 @@ UI_EN = { UI_trait_CookDesc = "Know cooking recipes", UI_trait_Blacksmith = "Blacksmith", UI_trait_BlacksmithDesc = "Use an anvil to create metal items", + UI_prof_MetalWorker = "Metalworker", UI_trait_axemandesc = "Better at chopping trees.
Faster axe swing.", UI_trait_handy = "Handy", UI_trait_handydesc = "Faster and stronger constructions.", @@ -504,6 +513,7 @@ UI_EN = { UI_optionscreen_binding_Shout = " Shout", UI_optionscreen_binding_Toggle Lua Debugger = " Toggle Lua Debugger", UI_optionscreen_binding_ToggleLuaConsole = "Toggle Lua Console", + UI_optionscreen_binding_ToggleGodModeInvisible = "Toggle God Mode and Invisible", UI_optionscreen_translatedBy = "Translated By", UI_optionscreen_binding_Player Control = "Player Control", UI_optionscreen_binding_Combat = "Combat", @@ -537,6 +547,8 @@ UI_EN = { UI_mods_ModDisabled = "Disabled", UI_mods_ModOptions = "Options...", UI_mods_WorkshopRequiresSteam = "Click this button to open the Indie Stone Mods forum in your web browser.
There are more mods available in the Steam Workshop.", + UI_ModsNagPanel_Title = "About Mods" + UI_ModsNagPanel_Text = "Mods are created by members of the Project Zomboid community.
Mods created for earlier version of the game may not work with newer versions. This is especially true when playing the I-Will-Back-Up-My-Save (IWBUMS) branch.
If you encounter bugs playing Project Zomboid, please try playing a game without using any mods before reporting issues on our forums." UI_optionscreen_SandboxOptions = "SANDBOX OPTIONS", UI_Scoreboard_Kick = "Kick", UI_Scoreboard_Invisible = "Invisible", @@ -792,7 +804,7 @@ UI_EN = { UI_NewGame_Challenges = "Challenges", UI_NewGame_SelectDifficulty = "Please select a difficulty level to continue.", UI_NewGame_Mods = "Mods", - UI_NewGame_ChooseMods = "Choose mods...", + UI_NewGame_ChooseMods = "Choose Mods...", UI_mainscreen_load = "LOAD", UI_servers_versionCheck = "Show Servers Running Different Versions"; UI_servers_showEmptyServer = "Show Empty Servers", @@ -1077,7 +1089,7 @@ UI_EN = { UI_ServerStatus_Initialising = "Initialising", UI_ServerStatus_Launching = "Launching...", UI_optionscreen_replaceKey = "Replace it?", - UI_Radio_IncreaseStepSize = "Hold 'Jog' key to increase step size." + UI_Radio_IncreaseStepSize = "Hold 'Run' key to increase step size." UI_ServerOptionDesc_AddUser = "Use this command to add a new user to a whitelisted server. Use: /adduser \"username\" \"pwd\"", UI_ServerOptionDesc_Save = "Save the current world", UI_ServerOptionDesc_Quit = "Save and quit the server", @@ -1244,4 +1256,5 @@ UI_EN = { UI_optionscreen_binding_Hotbar 5 = "Hotbar 5", UI_multiplayer_Disabled = "Multiplayer is currently disabled.", UI_optionscreen_Uncapped = "Uncapped", + UI_optionscreen_render_rain_indoors = "Render rain when indoors", }