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TheFgut/README.md

Software Engineer & Game Developer

I'm a software engineer working across game development, data automation, and machine learning tools. I build Unity systems, Windows desktop applications, web scrapers, and experimental ML/LSTM-based prediction tools. Focused on performance, clean code, and scalable architecture. Strong communicator and team player with hands-on experience in gameplay, tools.

How to reach me :

Email

๐Ÿ›  Tech Stack

๐ŸŽฎ Game Prototypes / Mechanics

Plinko game

Car attack

Runner (Lens Studio)

Car drifters

Donut stuck

Windows apps

Proj 1

Proj 2

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  1. LLM_VaccancyAnalizer LLM_VaccancyAnalizer Public

    Windows Forms app that fetches job listings from Djinni.co, uses LLamaSharp to extract required skills and technologies, and generates consolidated Word reports.

    C#

  2. Plinko_game Plinko_game Public

    Implementation of plinko game with procedural grid generation. (Unity)

    C# 1

  3. CarAttack CarAttack Public

    Fast-paced hyper-casual Unity game where the player controls a turret mounted on a moving vehicle.

    C# 1

  4. AppartmentEditor AppartmentEditor Public

    Simple Unity project where users can customize the walls of a virtual apartment

    C#

  5. CryptoAI CryptoAI Public

    CryptoAnalyzer is an information system for collecting, analyzing, and short-term forecasting cryptocurrency prices using LSTM neural networks.

    C#

  6. CarDriftersV2 CarDriftersV2 Public

    A minimalist arcade-style game where cars move along concentric circular tracks.

    C#