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The license headers in the repo are a bit of an eyesore (16 lines for ASDisplayNode.h), and keeping them correct when making PRs can be a real pain e.g. #743.
I propose that we standardize on this pattern, indefinitely:
//
// ASDisplayNode.h
// Texture
//
// This file is subject to the copyright, license, and patent terms
// in the LICENSE file and PATENTS files at the root of this source tree.
instead of the current
//
// ASDisplayNode.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
Can we do that?
The text was updated successfully, but these errors were encountered:
The license headers in the repo are a bit of an eyesore (16 lines for ASDisplayNode.h), and keeping them correct when making PRs can be a real pain e.g. #743.
I propose that we standardize on this pattern, indefinitely:
instead of the current
Can we do that?
The text was updated successfully, but these errors were encountered: