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types.h
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types.h
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//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
//-------------------------------------------------------------------------
#ifndef _types_public
#define _types_public
#ifdef __cplusplus
extern "C" {
#endif
#if MEGAWANG
#define fixed fixed_
#endif
//***************************************************************************
//
// Global Data Types (For portability)
//
//***************************************************************************
typedef unsigned char uint8;
typedef uint8 byte;
typedef signed char int8;
typedef unsigned short int uint16;
typedef uint16 word;
typedef short int int16;
typedef unsigned long uint32;
typedef long int32;
typedef uint32 dword;
typedef int32 fixed;
typedef int32 boolean;
typedef float float32;
typedef double float64;
//typedef long double float128;
typedef float64 appfloat;
#define MAXINT32 0x7fffffff
#define MININT32 -0x80000000
#define MAXUINT32 0xffffffff
#define MINUINT32 0
#define MAXINT16 0x7fff
#define MININT16 -0x8000
#define MAXUINT16 0xffff
#define MINUINT16 0
//***************************************************************************
//
// boolean values
//
//***************************************************************************
#ifndef _MSC_VER
#include <stdbool.h>
#else
#define true 1
#define false 0
#endif
#ifndef TRUE
#define TRUE ( 1 == 1 )
#define FALSE ( !TRUE )
#endif
//***************************************************************************
//
// BYTE ACCESS MACROS
//
//***************************************************************************
// WORD macros
#define Int16_HighByte( x ) ( (uint8) ((x)>>8) )
#define Int16_LowByte( x ) ( (uint8) ((x)&0xff) )
// DWORD macros
#define Int32_4Byte( x ) ( (uint8) ((x)>>24)&0xff )
#define Int32_3Byte( x ) ( (uint8) (((x)>>16)&0xff) )
#define Int32_2Byte( x ) ( (uint8) (((x)>>8)&0xff) )
#define Int32_1Byte( x ) ( (uint8) ((x)&0xff) )
#ifdef __WATCOMC__
# ifndef strcasecmp
# define strcasecmp stricmp
# endif
# ifndef strncasecmp
# define strncasecmp strnicmp
# endif
#endif
#ifdef __cplusplus
};
#endif
#endif