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#11 adds a new well building, where the gooey characters can fulfill their thirst need. This well has a one block wide hole that spans two blocks down, which is filled with water. This hole is unfortunately citizen-shaped, and they fall in when travelling to this source:
A citizen in a sticky situation
They continue to be stuck until travelling to another location, the stray behavior doesn't seem to allow them to jump out of the hole, but the follow behavior does.
This could potentially be solved in a few ways:
Change the travel behavior, where characters don't need to travel to the exact centre of the source. (Probably the best solution)
Make the water more shallow so the character can easily jump out.
Make the character collisions larger than a 1x1 hole, so they cannot fall in.
The text was updated successfully, but these errors were encountered:
#11 adds a new well building, where the gooey characters can fulfill their thirst need. This well has a one block wide hole that spans two blocks down, which is filled with water. This hole is unfortunately citizen-shaped, and they fall in when travelling to this source:
A citizen in a sticky situation
They continue to be stuck until travelling to another location, the
stray
behavior doesn't seem to allow them to jump out of the hole, but thefollow
behavior does.This could potentially be solved in a few ways:
The text was updated successfully, but these errors were encountered: