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My idea about reverse rail is an activating rail that will reverse the moving direction of the cart (if the cart moves forward, it will move backward with the same speed when it touches the activating rail). This activating rail will use the signalling that triggered the cart to move reversely. To make the cart move reversed, i am thinking of changing its' moving direction by sending an impulse event to the opposite direction when the signalling rail triggered the cart. This event will make the cart stop first then start moving the other direction. This should make the cart move backward and additionally player can use it as transportation inside the game. a straight rails without circular path can be used to transport players and things as the cart or maybe a locomotive moves forward and backward frequently :D
The text was updated successfully, but these errors were encountered:
My idea about reverse rail is an activating rail that will reverse the moving direction of the cart (if the cart moves forward, it will move backward with the same speed when it touches the activating rail). This activating rail will use the signalling that triggered the cart to move reversely. To make the cart move reversed, i am thinking of changing its' moving direction by sending an impulse event to the opposite direction when the signalling rail triggered the cart. This event will make the cart stop first then start moving the other direction. This should make the cart move backward and additionally player can use it as transportation inside the game. a straight rails without circular path can be used to transport players and things as the cart or maybe a locomotive moves forward and backward frequently :D
The text was updated successfully, but these errors were encountered: