tag:github.com,2008:https://github.com/TenYearsADream/mathnet-spatial/releasesRelease notes from mathnet-spatial2020-05-09T21:37:02Ztag:github.com,2008:Repository/266092480/v0.6.02020-05-09T21:37:02ZMath.NET Spatial v0.6.0<p>BUG: Circle2D.FromPoints giving incorrect results for special points ~Jong Hyun Kim<br>
Number formatting consistent between .NET Core and Framework<br>
Update dependencies, built with .NET Core SDK 3.1.1</p>cdrnettag:github.com,2008:Repository/266092480/v0.5.02019-06-02T08:02:53ZMath.NET Spatial v0.5.0<p>Many changes on API and implementation ~Johan Larsson, Adam Jones<br>
Breaking: Support for .Net Standard 2.0 or newer and .Net Framework 4.6.1 or newer<br>
Update to Math.NET Numerics v4.7<br>
New Types: Circle2D, LineSegment2D, LineSegment3D<br>
Improved implemention of Polygon2D.GetConvexHullFromPoints<br>
Angle now supports sexagesimal format<br>
Polygon2D now offers edges iterator<br>
Breaking: Line2D/3D obsolete in favor of LineSegement2D/3D<br>
Breaking: Polygon2D, PolyLine2D, Polyline3D enumerators dropped<br>
Breaking: Equality has default no tolerance with a tolerance overload for all types<br>
Breaking: UnitParser, UnitConverter, XmlExt, Parser, IUnit dropped<br>
Breaking: Constructors in multiple places replaced by factory methods<br>
Breaking: Parse methods throws FormatException, was ArgumentException<br>
Breaking: Make implementation of IXmlSerializable explicit, adds noise to the API.<br>
Breaking: use nobreaking space, \u00A0, in Angle.ToString().<br>
Breaking: require length to be 1 - 0.1 when parsing UnitVector3D<br>
Updated documentation</p>cdrnettag:github.com,2008:Repository/266092480/v0.5.0-beta052019-02-17T15:33:20ZMath.NET Spatial v0.5.0-beta05<p>Packaging fixes</p>cdrnettag:github.com,2008:Repository/266092480/v0.5.0-beta042018-11-18T14:16:02ZMath.NET Spatial v0.5.0-beta04<p>Many changes on API and implementation ~Johan Larsson, Adam Jones<br>
Support for .Net Standard 1.3 and 2.0 or newer and .Net Framework 4.0 or newer<br>
Update to Math.NET Numerics v4.6</p>cdrnettag:github.com,2008:Repository/266092480/v0.4.02017-05-01T19:12:41ZMath.NET Spatial v0.4.0<p>Build: extra .Signed packages with strong named assemblies for legacy use cases<br>
Polygon: order points on the convex hull clockwise ~Per Kuijpers</p>cdrnettag:github.com,2008:Repository/266092480/v0.3.02016-11-05T14:06:02ZMath.NET Spatial v0.3.0<p>Various additions and fixes</p>cdrnettag:github.com,2008:Repository/266092480/v0.2.0-alpha2015-04-20T16:41:42ZMath.NET Spatial v0.2.0-alpha<p>Coordinate System: Rotation overloads<br>
Coordinate System: OffsetBy<br>
Homogeneous Coordinates ~luisllamasbinaburo<br>
Split into Euclidean and Projective namespaces<br>
BUG: fix Vector3D.ProjectOn ~Ralle<br>
Angle: various improvements and fixes<br>
Compatibility: downgraded to .Net 4.0 (from .Net 4.5)</p>cdrnettag:github.com,2008:Repository/266092480/v0.1.0-alpha2014-09-28T16:53:00ZMath.NET Spatial v0.1.0-alpha<p>Initial version</p>cdrnet