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PlayerText.h
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PlayerText.h
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/* Copyright (C) 2006-2018 PUC-Rio/Laboratorio TeleMidia
This file is part of Ginga (Ginga-NCL).
Ginga is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Ginga is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
You should have received a copy of the GNU General Public License
along with Ginga. If not, see <https://www.gnu.org/licenses/>. */
#ifndef PLAYER_TEXT_H
#define PLAYER_TEXT_H
#include "Player.h"
namespace ginga {
class PlayerText : public Player
{
public:
static cairo_surface_t *renderSurface (const string &, const string &,
const string &, const string &,
const string &, Color, Color, Rect,
const string &, const string &,
bool, Rect *);
PlayerText (Formatter *, Media *);
~PlayerText ();
void reload () override;
protected:
bool doSetProperty (Property, const string &, const string &) override;
private:
struct
{
Color fontColor;
Color fontBgColor;
string fontFamily;
string fontSize;
string fontStyle;
string fontVariant;
string fontWeight;
string horzAlign;
string vertAlign;
} _prop;
};
}
#endif // PLAYER_TEXT