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unipackage.js
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unipackage.js
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var _ = require('underscore');
var library = require('./library.js');
var bundler = require('./bundler.js');
var buildmessage = require('./buildmessage.js');
// Load unipackages into the currently running node.js process. Use
// this to use unipackages (such as the DDP client) from command-line
// tools (such as 'meteor'). The requested packages will be loaded
// together will all of their dependencies, and each time you call
// this function you load another, distinct copy of all of the
// packages (except see note about caching below). The return value is
// an object that maps package name to package exports (that is, it is
// the Package object from inside the sandbox created for the newly
// loaded packages).
//
// Caching: There is a simple cache. If you call this function with
// exactly the same library, release, and packages, we will attempt to
// return the memoized return value from the previous load (rather
// than creating a whole new copy of the packages in memory). The
// caching logic is not particularly sophisticated. For example,
// whenever you call load() with a different library the cache is
// flushed.
//
// Options:
// - library: The Library to use to retrieve packages and their
// dependencies. Required.
// - packages: The packages to load, as an array of strings. Each
// string may be either "packagename" or "packagename.slice".
// - release: Optional. Not used to load packages! The release name to
// pass into the app with __meteor_runtime_config__ (essentially
// this determines what Meteor.release will return within the loaded
// environment)
//
// Example usage:
// var DDP = require('./unipackage.js').load({
// library: release.current.library,
// packages: ['livedata'],
// release: release.current.name
// }).livedata.DDP;
// var reverse = DDP.connect('reverse.meteor.com');
// console.log(reverse.call('reverse', 'hello world'));
var cacheLibrary = null;
var cacheRelease = null;
var cache = null; // map from package names (joined with ',') to return value
var load = function (options) {
options = options || {};
if (! (options.library instanceof library.Library))
throw new Error("unipackage.load requires a library");
// Check the cache first
if (cacheLibrary !== options.library ||
cacheRelease !== options.release) {
cacheLibrary = options.library;
cacheRelease = options.release;
cache = {};
}
var cacheKey = (options.packages || []).join(',');
if (_.has(cache, cacheKey)) {
return cache[cacheKey];
}
// Set up a minimal server-like environment (omitting the parts that
// are specific to the HTTP server). Kind of a hack. I suspect this
// will get refactored before too long. Note that
// __meteor_bootstrap__.require is no longer provided.
var env = {
__meteor_bootstrap__: { startup_hooks: [] },
__meteor_runtime_config__: { meteorRelease: options.release }
};
var ret;
var messages = buildmessage.capture({
title: "loading unipackage"
}, function () {
// Load the code
var image = bundler.buildJsImage({
name: "load",
library: options.library,
use: options.packages || []
}).image;
ret = image.load(env);
// Run any user startup hooks.
_.each(env.__meteor_bootstrap__.startup_hooks, function (x) { x(); });
});
if (messages.hasMessages()) {
// XXX This error handling is not the best, but this should never
// happen in a built release. In the future, the command line
// tool will be a normal Meteor app and will be built ahead of
// time like any other app and this case will disappear.
process.stdout.write("Errors prevented unipackage load:\n");
process.stdout.write(messages.formatMessages());
throw new Error("unipackage load failed?");
}
// Save to cache
cache[cacheKey] = ret;
return ret;
};
var unipackage = exports;
_.extend(exports, {
load: load
});