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Crafting recipe involving a vanilla clock and a repeater or something idk |
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user says (discord link) that they want a for-loop so that they can check if many casting basins have insufficient liquid to finish cooling something like an ingot.
sounds like a monitor tool would be useful to see the contents per tick of an inventory like
my original idea was to have it be something you could place on slots (like in the ctrl+i overlay) in a block's gui but for things that have no gui like casting basins there would need to be a way for it to still work
Adding a stopwatch item that could bind to blocks and gui slots and, when active, would log the contents of the binded things every tick.
From this, we could deduce the time it takes for a furnace to smelt an item, for a casting basin to solidify an ingot, or other things.
The UX is a bit complicated for GUI behaviour, we want the user to be able to hover a slot and perform some action (while holding the stopwatch item?) that will toggle the bound-ness of the hovered slot. This has potential conflicts with normal click-to-move-items-around behaviours.
Then we also need a way to be able to start and stop the stopwatch.
Then we also need a way to view the stopwatch history.
The stopwatch should track more than one start-stop history.
Sample usage (gui)
Sample usage (block)
Goals:
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