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254DF6A118587EA0.yaml
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254DF6A118587EA0.yaml
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# The Settlers: New Allies 1.0.0
# BID: 254DF6A118587EA0
unsafeCheck: true
MASTER_WRITE:
# Redirect FPS Lock to float MAIN+B4DC000, frametime and DR target to float MAIN+B4DC004
-
type: bytes
main_offset: 0x368BA0
value_type: uint32
value:
- 0x90058BA8
- 0xBD4C0100
- 0xBD4C0508
-
type: bytes
main_offset: 0x32C5524
value_type: uint32
value:
- 0xF00410A0
- 0xBD4C0400
# Default values
-
type: bytes
main_offset: 0xB4DC000
value_type: float
value: [30, 0.0333333333]
15FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [15, 0.0666666666]
20FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [20, 0.05]
25FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [25, 0.04]
30FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [30, 0.0333333333]
35FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [35, 0.028571]
40FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [40, 0.025]
45FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [45, 0.0222222222]
50FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [50, 0.02]
55FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [55, 0.0181818181]
60FPS:
-
type: write
address: [MAIN, 0xB4DC000]
value_type: float
value: [60, 0.0166666666]