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B067B077906C6208.yaml
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B067B077906C6208.yaml
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# 三國志14 with 威力加強版 1.0.10
# BID: B067B077906C6208
# Cursor speed is tied to framerate, main menu animations speed is not adjusted properly in range from 35 to 55 FPS
unsafeCheck: true
MASTER_WRITE:
# Redirect adjusting game speed to FPS Lock stored in MAIN + 0x2B92800, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E
-
type: bytes
main_offset: 0xB8ED98
value_type: uint32
value:
- 0x90010029
- 0x91200129
# Redirect FPS Lock to MAIN + 0x2B92800, REF: C8 32 40 B9 E8 C2 00 B9
-
type: bytes
main_offset: 0x89668C
value_type: uint32
value:
- 0x900117E8
- 0xB9480108
# Redirect game speed to MAIN + 0x2B92808, REF: 00 28 21 1E 00 A0 00 BD C0 03 5F D6
-
type: bytes
main_offset: 0x11139A0
value_type: uint32
value:
- 0xF000D3E8
- 0xBD40A000
- 0xBD480901
# Default FPS Targets
-
type: bytes
main_offset: 0x2B92800
value_type: uint32
value: [30, 60]
-
type: bytes
main_offset: 0x2B92808
value_type: float
value: 0.0333333333
15FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 15
- # Adjust max delta for menus, 0 - 30 FPS, 1 - 60 FPS, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 0
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0666666666
-
type: block
what: timing
20FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 20
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 0
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.05
-
type: block
what: timing
25FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 25
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 0
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.04
-
type: block
what: timing
30FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 30
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 0
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0333333333
35FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 35
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0285714
-
type: block
what: timing
40FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 40
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.025
-
type: block
what: timing
45FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 45
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0222222222
-
type: block
what: timing
50FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 50
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.02
-
type: block
what: timing
55FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 55
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0181818181
-
type: block
what: timing
60FPS:
-
type: write
address: [MAIN, 0x2B92800]
value_type: uint32
value: 60
-
type: write
address: [MAIN, 0x254EA80]
value_type: uint32
value: 1
-
type: write
address: [MAIN, 0x2B92808]
value_type: float
value: 0.0166666666