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5CE1FFBE4B433343.yaml
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5CE1FFBE4B433343.yaml
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# Monster Hunter Rise JP 15.0.1
# BID: 5CE1FFBE4B433343
unsafeCheck: false
# Disable NX-FPS delay function to prioritize game's own FPS lock.
15FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 15
-
type: block
what: timing
20FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 20
-
type: block
what: timing
25FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 25
-
type: block
what: timing
30FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 30
-
type: block
what: timing
35FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 35
-
type: block
what: timing
40FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 40
-
type: block
what: timing
45FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 45
-
type: block
what: timing
50FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 50
-
type: block
what: timing
55FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 55
-
type: block
what: timing
60FPS:
-
type: write
address: [MAIN, 0x128CEEB8, 0x434]
value_type: float
value: 60
-
type: block
what: timing