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13B450093A7DA8E2.yaml
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13B450093A7DA8E2.yaml
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# DRAGON BALL Z: KARAKOR + A NEW POWER AWAKENS SET 1.32
# BID: 13B450093A7DA8E2
unsafeCheck: true
15FPS:
# Disable bUseFixedFrameRate in cutscenes to unlock framerate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
# Default is 0x47 in cutscenes, bUseFixedFrameRate |= 0x40
# By writing 7 we are making sure that other flags are maintained:
# bAllowMultiThreadedAnimationUpdate |= 4
# bOptimizeAnimBlueprintMemberVariableAccess |= 2
# bCanBlueprintsTickByDefault |= 1
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [15, 15]
-
type: block
what: timing
20FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [20, 20]
-
type: block
what: timing
25FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [25, 25]
-
type: block
what: timing
30FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [0, 0]
35FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [35, 35]
-
type: block
what: timing
40FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [40, 40]
-
type: block
what: timing
45FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [45, 45]
-
type: block
what: timing
50FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [50, 50]
-
type: block
what: timing
55FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [55, 55]
-
type: block
what: timing
60FPS:
# Disable bUseFixedFrameRate
-
type: write
address: [MAIN, 0x8DED498, 0x810]
value_type: uint32
value: 7
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x8DEDD48, 0]
value_type: float
value: [0, 0]