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Bitwise.cpp
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Bitwise.cpp
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#define BUILDOPT_VERBOSE
#define BUILDOPT_DEBUG_LEVEL 10
#include </home/joe/Accents/Bitwise.h>
// #include <hal/simd.h>
#include <hal/ops.h>
#include <od/config.h>
#include <hal/log.h>
#include <math.h>
Bitwise::Bitwise()
{
addInput(mA);
addInput(mB);
addOutput(mOutput);
addOption(mOperation);
}
Bitwise::~Bitwise()
{
}
void Bitwise::process()
{
float *a = mA.buffer();
float *b = mB.buffer();
float *out = mOutput.buffer();
switch (mOperation.value())
{
case BITWISE_CHOICE_AONLY:
for (int i = 0; i < FRAMELENGTH; i++)
{
out[i] = a[i];
}
break;
case BITWISE_CHOICE_BONLY:
for (int i = 0; i < FRAMELENGTH; i++)
{
out[i] = b[i];
}
break;
case BITWISE_CHOICE_AND:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = aVal & bVal;
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
case BITWISE_CHOICE_OR:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = aVal | bVal;
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
case BITWISE_CHOICE_XOR:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = aVal ^ bVal;
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
case BITWISE_CHOICE_NAND:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = ~(aVal & bVal);
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
case BITWISE_CHOICE_NOR:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = ~(aVal | bVal);
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
case BITWISE_CHOICE_XNOR:
for (int i = 0; i < FRAMELENGTH; i++)
{
aVal = a[i] * INT32_MAX;
bVal = b[i] * INT32_MAX;
opVal = ~(aVal ^ bVal);
outVal = (float) opVal / INT32_MAX;
out[i] = outVal;
}
break;
default:
for (int i = 0; i < FRAMELENGTH; i++)
{
out[i] = a[i];
}
break;
}
}