Import i3D for settings only #149
Replies: 2 comments 5 replies
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That is true and will most probably be a feature of the next version. It just wasn't ever a priority to import anything for FS19 mods since some things had to be converted regardless from previous mods. But I guess now with FS22, people want to open their old I3D's or convert some existing mods :-P |
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First of all, sorry for opening this as an issue. I wasn't sure where to post this, and so i went for both locations ;) |
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I know its not possible to import an i3D since the shapes are locked in an encryptet format. But all the settings like material, clip distance, shaders, collision mask ect, are stored in the readable portion of the i3d. It would be sooo helpful if i could just import all the settings from an i3d instead of opening the i3d in an editor and transfering all the settings into blender by hand.
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