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Working great on the Era P700 #34
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Do I need to say it? Thank you so much! |
Thanks that you like the port! On your questions:
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I just looked into the KOReader source code. Looks like KOReader is implementing its own event loop. It is mainly getting |
The main advantages of Gargoyle are its breadth, allowing lots of formats, and its visual beauty. There is Frotz for the Kobo, but playing it takes one back to the good old times of paper terminals, or at the best a mini version of a VT100. Which has its charm, of course, but disallows quite a bit of creative IF work. Maybe Gargoyle is easier to port? It was written for portability, I understand. |
BTW - there are a few Mah Jongg implementations for the Pocketbook, though they don't work on my Era. I don't know whether adding one of them as another puzzle in the SGT collection would work.. |
To add a game icon, customised name, and so on, see here. |
I just stumbled on this. Unfinished, but I suppose joining forces would be easier than struggling alone.. |
I already mentioned in another thread that it seemed to work well, and I can confirm it does.
Great that it remembers the state of the last game played, and the defaults for each game (size, difficulty, and so on)!
And wonderful that all those "extra" games are in there! I love creek already, and am enjoying ascent and others.
But of course there is always room for improvement, so:
But I am learning, and am sure soon this will no longer be an issue for me in most cases.
None of this is really important, though.
Just a thought: as you have invested so much in learning the quirks of the PockedBook API, any chance you'll ever port Gargoyle, and open up the more than free 10,000 works of Interactive Fiction for the PocketBook? That would make the thing really complete: books, games, and IF in one device!
(If Gragoyle proves hard, a second option would be Frotz, though that supports way fewer formats.)
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