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text-adventure-game

Academic project (individual) for "Data Science: Python", a curricular course attended throughout the fall semester of my second master's degree in Business Analytics at Hult International Business School. By creating my own text-based game, inspired by Jules Verne's novel "Around the World in Eighty Days", I had the opportunity to practice the following Python essentials:

  • Strings and String Manipulation
  • User-Defined Functions and Objects (variables)
  • User Input and Input Handling
  • Conditional and Nested Conditional Statements (if/elif/else)
  • Loops (for/while)
  • Controlling for Errors