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FBX Loader w/ OpenGL viewer

Changelog

  • V1 - 20 Sept 20

    • multi-mesh objects can be loaded w/ normals
    Diffuse
  • V2 - 24 Sept 20

    • Diffuse and Normal Maps have been added
    • Fixed lighting
    Diffuse Normal Map Normal Map w/ specular
    NormalMap_spec
  • V2.1 - 25 Sept 20

    • fixed normal and tanget generation
  • V2.2 - 27 Sept 20

    • objects with multiple materials per mesh and no textures can now be loaded
    • Orbital and static light sources have been added (their color can be changed from Dear ImGUI)
    Materials

To Be Added

  • Texture Loading
  • Materials
  • Bone Hierarchy
  • Animations

Known Bugs

  • Lighting seems a little off when using normal maps