You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've setup Steam Headless on my Ubuntu headless server and it is working perfect (after some driver issues). The only thing that is a big problem is that the input (micrphone) is being filled with the output of the container. In the game Lethal Company there is a voice chat, when I join the game other people complain that they heir themselves and the output of the game. I've checked the PulseAudio and a dummy input has been created which gets the game output as the input.
This has been an issue on the web VNC and Steam remote play.
Steps to Reproduce
Setup Steam Headless as you would usually do.
Start up any game with in-game voice chat (such as Lethal Company)
Chat with other people and realise that your microphone is also inputting the output of your game.
Expected Behavior
The output of the game should not be looped back into the dummy input device.
Describe the Bug
I've setup Steam Headless on my Ubuntu headless server and it is working perfect (after some driver issues). The only thing that is a big problem is that the input (micrphone) is being filled with the output of the container. In the game Lethal Company there is a voice chat, when I join the game other people complain that they heir themselves and the output of the game. I've checked the PulseAudio and a dummy input has been created which gets the game output as the input.
This has been an issue on the web VNC and Steam remote play.
Steps to Reproduce
Expected Behavior
The output of the game should not be looped back into the dummy input device.
Screenshots
No response
Relevant Settings
No response
Version
[2023-12-09 02:38:11] [master] [6cc9f56] [debian]
Platform
Relevant log output
The text was updated successfully, but these errors were encountered: