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random_map.rs
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use bevy::{
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
prelude::*,
};
use bevy_ecs_tilemap::{
map::{
Tilemap2dGridSize, Tilemap2dSize, Tilemap2dTextureSize, Tilemap2dTileSize, TilemapId,
TilemapTexture,
},
tiles::{Tile2dStorage, TileBundle, TilePos2d, TileTexture},
Tilemap2dPlugin, TilemapBundle,
};
use rand::{thread_rng, Rng};
mod helpers;
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn_bundle(Camera2dBundle::default());
let texture_handle: Handle<Image> = asset_server.load("tiles.png");
let tilemap_size = Tilemap2dSize { x: 320, y: 320 };
let mut tile_storage = Tile2dStorage::empty(tilemap_size);
let tilemap_entity = commands.spawn().id();
for x in 0..320u32 {
for y in 0..320u32 {
let tile_pos = TilePos2d { x, y };
let tile_entity = commands
.spawn()
.insert_bundle(TileBundle {
position: tile_pos,
tilemap_id: TilemapId(tilemap_entity),
..Default::default()
})
.insert(LastUpdate::default())
.id();
tile_storage.set(&tile_pos, Some(tile_entity));
}
}
let tile_size = Tilemap2dTileSize { x: 16.0, y: 16.0 };
commands
.entity(tilemap_entity)
.insert_bundle(TilemapBundle {
grid_size: Tilemap2dGridSize { x: 16.0, y: 16.0 },
size: tilemap_size,
storage: tile_storage,
texture_size: Tilemap2dTextureSize { x: 96.0, y: 16.0 },
texture: TilemapTexture(texture_handle),
tile_size,
transform: bevy_ecs_tilemap::helpers::get_centered_transform_2d(
&tilemap_size,
&tile_size,
0.0,
),
..Default::default()
});
}
#[derive(Default, Component)]
struct LastUpdate {
value: f64,
}
// In this example it's better not to use the default `MapQuery` SystemParam as
// it's faster to do it this way:
fn random(time: ResMut<Time>, mut query: Query<(&mut TileTexture, &mut LastUpdate)>) {
let current_time = time.seconds_since_startup();
let mut random = thread_rng();
for (mut tile, mut last_update) in query.iter_mut() {
if (current_time - last_update.value) > 0.2 {
tile.0 = random.gen_range(0..6);
last_update.value = current_time;
}
}
}
fn main() {
App::new()
.insert_resource(WindowDescriptor {
width: 1270.0,
height: 720.0,
title: String::from("Random Map Example"),
..Default::default()
})
.add_plugins(DefaultPlugins)
.add_plugin(LogDiagnosticsPlugin::default())
.add_plugin(FrameTimeDiagnosticsPlugin::default())
.add_plugin(Tilemap2dPlugin)
.add_startup_system(startup)
.add_system(helpers::camera::movement)
.add_system(helpers::texture::set_texture_filters_to_nearest)
.add_system(random)
.run();
}