diff --git a/source/PlayState.hx b/source/PlayState.hx index d6379df65c..b47dab80fa 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -188,6 +188,8 @@ class PlayState extends MusicBeatState var notesHitArray:Array = []; var currentFrames:Int = 0; + var idleToBeat:Bool = true; // change if bf and dad would idle to the beat of the song + var idleBeat:Int = 4; // how frequently bf and dad would play their idle animation(1 - every beat, 2 - every 2 beats and so on) public var dialogue:Array = ['dad:blah blah blah', 'bf:coolswag']; @@ -3984,7 +3986,7 @@ class PlayState extends MusicBeatState FlxG.stage.window.onFocusIn.add(focusIn); var ourSource:String = "assets/videos/daWeirdVid/dontDelete.webm"; - WebmPlayer.SKIP_STEP_LIMIT = 90; + //WebmPlayer.SKIP_STEP_LIMIT = 90; var str1:String = "WEBM SHIT"; webmHandler = new WebmHandler(); webmHandler.source(ourSource); @@ -4447,13 +4449,13 @@ class PlayState extends MusicBeatState if (curSong == 'Tutorial' && dad.curCharacter == 'gf') { - if (curStep < 64 || SONG.notes[Math.floor(curStep / 16)].mustHitSection) + if (SONG.notes[Math.floor(curStep / 16)].mustHitSection) dad.dance(); else { - if (curStep % 2 == 0 && dad.animOffsets.exists('danceLeft')) + if (curBeat == 73 || curBeat % 4 == 0 || curBeat % 4 == 1) dad.playAnim('danceLeft', true); - else if (curStep % 2 == 1 && dad.animOffsets.exists('danceRight')) + else dad.playAnim('danceRight', true); } } @@ -4462,28 +4464,11 @@ class PlayState extends MusicBeatState { // else // Conductor.changeBPM(SONG.bpm); - + // Dad doesnt interupt his own notes - if (SONG.notes[Math.floor(curStep / 16)].mustHitSection && (dad.curCharacter != 'gf' || dad.curCharacter != 'spooky')) - dad.dance(); - //SPOOKY BOIS AND GF FIX - switch (dad.curCharacter) { - case 'spooky': - if (curBeat % 128 == 0) //lol it works - dad.dance(); - case 'gf': - { - if (SONG.notes[Math.floor(curStep / 16)].mustHitSection) - dad.dance(); - else - { - if (curBeat == 73 || curBeat % 4 == 0 || curBeat % 4 == 1) - dad.playAnim('danceLeft', true); - else - dad.playAnim('danceRight', true); - } - } - } + if ((SONG.notes[Math.floor(curStep / 16)].mustHitSection || !dad.animation.curAnim.name.startsWith("sing")) && dad.curCharacter != 'gf') + if ((curBeat % idleBeat == 0 || !idleToBeat) || dad.curCharacter == "spooky") + dad.dance(idleToBeat); } // FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM); wiggleShit.update(Conductor.crochet); @@ -4515,9 +4500,9 @@ class PlayState extends MusicBeatState gf.dance(); } - if (!boyfriend.animation.curAnim.name.startsWith("sing")) + if (!boyfriend.animation.curAnim.name.startsWith("sing") && (curBeat % idleBeat == 0 || !idleToBeat)) { - boyfriend.playAnim('idle'); + boyfriend.playAnim('idle', idleToBeat); } /*if (!dad.animation.curAnim.name.startsWith("sing"))