Skip to content

Commit b25752f

Browse files
Troubleshooting item added
1 parent 892d363 commit b25752f

File tree

1 file changed

+5
-0
lines changed

1 file changed

+5
-0
lines changed

readme.md

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -145,5 +145,10 @@ As mentioned above, for complex models, the best option is to export to FBX and
145145
- NLA Strips (Not "All Actions". See NLA Editor tips above for explanation)
146146
- Force Start/End Keying (Enable this if you have any single keyframe animations)
147147

148+
## Troubleshooting
149+
150+
### Parts of my mesh are missing when viewing in the browser. glTF error message "Accessor element at index 0 is NaN or Infinity."
151+
This may be because you've added new parts to a mesh that is not associated with your armature. Try weight painting some of this mesh, or use the "weights > assign autmoatic from bones" in weight painting mode, with bone(s) selected.
152+
148153
## Useful links
149154
- [All exporters/converters and their features](https://github.com/KhronosGroup/glTF/issues/1271)

0 commit comments

Comments
 (0)