Skip to content

Add access to CGameRules and its properties #363

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 11 commits into from
Dec 21, 2020
Prev Previous commit
Next Next commit
Added back those two
  • Loading branch information
Ayuto committed Dec 11, 2020
commit 4c0b66720a9b21dbd045bd7331275485a8b5b440
3 changes: 0 additions & 3 deletions src/core/modules/entities/entities_props_wrap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -302,16 +302,13 @@ void export_send_proxy_recipients(scope _props)
"clear_all_recipients",
&CSendProxyRecipients::ClearAllRecipients);

/*
// These two are not implemented in the header in some games (e. g. CS:GO).
SendProxyRecipients.def(
"set_recipient",
&CSendProxyRecipients::SetRecipient);

SendProxyRecipients.def(
"set_only",
&CSendProxyRecipients::SetOnly);
*/

// TODO: m_Bits

Expand Down