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TODO.md

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TODO

Buffers have premultiplied alpha, and currently gaussianBlur ignores the fact.

Layers

Create an OpenGL based canvas that has multiple layers that are created on different textures. This has the following advantages:

  • Layers can be updated seperately
  • Layers can have z-values, so that they can be drawn on different levels in 3D space.
  • Layers can have real time effects such as glow, drop shadow and blur

PDF support

Add support for multiple pages

  • showPage
  • copyPage Add support for other units than pixel Metadata
  • Author
  • Title
  • Creation time