Skip to content

Conversation

@antaalt
Copy link
Contributor

@antaalt antaalt commented Jun 7, 2025

Hello, I was playing with the ShaderMessage::AST flag and noticed that the output is printed in the debug log which is not accessible with the current Rust API.

With this PR I look into making it accessible. Instead of returning a string as error, it returns a struct with both standard logs and debug logs.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant