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docs: mention AVIF support
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README.md

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- UI is GPU-accelerated, leading to a more responsive UI & yet less CPU usage while navigating the UI. (Fixes low performance on 4K screens with a weak CPU)
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- Respects [XDG directory specification](https://specifications.freedesktop.org/basedir-spec/latest/), Symlinks ~/Documents/SnapX to respective config/data directory on Linux/macOS
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- Uses [Direct3D11](https://learn.microsoft.com/en-us/windows/win32/direct2d/comparing-direct2d-and-gdi) & [WinRT](https://learn.microsoft.com/en-us/windows/apps/develop/platform/csharp-winrt/) to capture on Windows, [XCap](https://github.com/nashaofu/xcap) on macOS, and [XDG Portals](https://flatpak.github.io/xdg-desktop-portal/) on Linux.
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- Supports PNG (including animated variant), WEBP (including animated variant), JPEG, GIFs (should be smaller than your typical ShareX GIF), TIFF, and BMP image formats.
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- Supports PNG (including animated variant), WEBP (including animated variant), AVIF, JPEG, GIFs (should be smaller than your typical ShareX GIF), TIFF, and BMP image formats.
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- Supports 95% of ShareX uploaders (we're a fork!)
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- Supports Google Photos Image Uploader after the [new API change](https://developers.googleblog.com/en/google-photos-picker-api-launch-and-library-api-updates/).
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- The ability to fully configure SnapX via the Command Line via command flags & environment variables. Additionally, you can configure SnapX using the Windows Registry.
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- [AUR](https://aur.archlinux.org/packages/snapx-ui)
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<!-- - [Flathub](https://github.com/flathub/io.github.SnapXL.SnapX) [PENDING] -->
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<!-- - [Flathub](https://flathub.org/en/apps/io.github.SnapXL.SnapX) [PENDING] -->
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- [My Homebrew Tap](https://github.com/BrycensRanch/homebrew-repo)
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- [Snapcraft](https://snapcraft.io/ui-snapx)
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Additionally, you can download nightly builds from [here](https://nightly.link/SnapXL/SnapX/workflows/build/develop?preview).
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End of life Windows versions are not supported. For example, Windows 11 22H2 is at its EOL and, thus, unsupported.
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SnapX now uses the Windows SDK to generate C# Windows API binding code. \
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You need the Windows 11 SDK `10.0.26100.0`. \
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SnapX now uses the Windows SDK to generate C# Windows API binding code.
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You need the Windows 11 SDK `10.0.26100.0`.
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It works on Windows 10, too.
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```shell
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git --version # If prompted to install Git, do it.
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exec $SHELL -l
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```
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> [!TIP]
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> If you're using MacPorts, run this instead of `brew install`:
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>
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> ```zsh
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> sudo port selfupdate
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> sudo port install ffmpeg7 cargo

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