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ioban.h
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ioban.h
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////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#ifndef __IOBAN__
#define __IOBAN__
#include "otsystem.h"
#include "enums.h"
enum Ban_t
{
BAN_NONE = 0,
BAN_IP = 1,
BAN_PLAYER = 2,
BAN_ACCOUNT = 3,
BAN_NOTATION = 4,
BAN_STATEMENT = 5
};
enum PlayerBan_t
{
PLAYERBAN_NONE = 0,
PLAYERBAN_REPORT = 1,
PLAYERBAN_LOCK = 2,
PLAYERBAN_BANISHMENT = 3
};
struct Ban
{
Ban_t type;
ViolationAction_t action;
uint32_t id, value, param, added, adminId, reason;
int32_t expires;
std::string comment, statement;
Ban()
{
type = BAN_NONE;
action = ACTION_PLACEHOLDER;
id = value = param = added = adminId = reason = expires = 0;
}
};
typedef std::vector<Ban> BansVec;
class IOBan
{
protected:
IOBan() {}
public:
virtual ~IOBan() {}
static IOBan* getInstance()
{
static IOBan instance;
return &instance;
}
bool isIpBanished(uint32_t ip, uint32_t mask = 0xFFFFFFFF) const;
bool isPlayerBanished(uint32_t guid, PlayerBan_t type) const;
bool isPlayerBanished(std::string name, PlayerBan_t type) const;
bool isAccountBanished(uint32_t account, uint32_t playerId = 0) const;
bool addIpBanishment(uint32_t ip, int64_t banTime, uint32_t reasonId,
std::string comment, uint32_t gamemaster, uint32_t mask = 0xFFFFFFFF, std::string statement = "") const;
bool addPlayerBanishment(uint32_t playerId, int64_t banTime, uint32_t reasonId, ViolationAction_t actionId,
std::string comment, uint32_t gamemaster, PlayerBan_t type, std::string statement = "") const;
bool addPlayerBanishment(std::string name, int64_t banTime, uint32_t reasonId, ViolationAction_t actionId,
std::string comment, uint32_t gamemaster, PlayerBan_t type, std::string statement = "") const;
bool addAccountBanishment(uint32_t account, int64_t banTime, uint32_t reasonId, ViolationAction_t actionId,
std::string comment, uint32_t gamemaster, uint32_t playerId, std::string statement = "") const;
bool addNotation(uint32_t account, uint32_t reasonId,
std::string comment, uint32_t gamemaster, uint32_t playerId, std::string statement = "") const;
bool addStatement(uint32_t playerId, uint32_t reasonId,
std::string comment, uint32_t gamemaster, int16_t channelId = -1, std::string statement = "") const;
bool addStatement(std::string name, uint32_t reasonId,
std::string comment, uint32_t gamemaster, int16_t channelId = -1, std::string statement = "") const;
bool removeIpBanishment(uint32_t ip, uint32_t mask = 0xFFFFFFFF) const;
bool removePlayerBanishment(uint32_t guid, PlayerBan_t type) const;
bool removePlayerBanishment(std::string name, PlayerBan_t type) const;
bool removeAccountBanishment(uint32_t account, uint32_t playerId = 0) const;
bool removeNotations(uint32_t account, uint32_t playerId = 0) const;
bool removeStatements(uint32_t playerId, int16_t channelId = -1) const;
bool removeStatements(std::string name, int16_t channelId = -1) const;
bool getData(Ban& ban) const;
std::vector<Ban> getList(Ban_t type, uint32_t value = 0, uint32_t param = 0);
uint32_t getNotationsCount(uint32_t account, uint32_t playerId = 0) const;
uint32_t getStatementsCount(uint32_t playerId, int16_t channelId = -1) const;
uint32_t getStatementsCount(std::string name, int16_t channelId = -1) const;
bool clearTemporials() const;
};
#endif