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exception.h
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exception.h
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////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#ifdef __EXCEPTION_TRACER__
#ifndef __EXCEPTION_H__
#define __EXCEPTION_H__
#include "otsystem.h"
class ExceptionHandler
{
public:
ExceptionHandler();
virtual ~ExceptionHandler();
bool InstallHandler();
bool RemoveHandler();
static void dumpStack();
private:
bool LoadMap();
struct SEHChain
{
SEHChain *prev;
void *SEHfunction;
};
SEHChain chain;
bool installed;
};
#endif
#endif