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Util Additions #7267
Util Additions #7267
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take my very important approval
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I had spoken with Sovde about this yesterday, and I am not too sure about encoding namespaced keys, mainly because they are still user-facing in game via commands and such. Given runtime errors will soon be available, I would prefer for us to restrict what characters are available. I'd like to hear thoughts from others though 🙂
fyi we're currently discussing how to better handle namsepace keys - oh pickle just responded |
Alrighty, that's fine. Let me know what y'all decide to do. Based off context, just sounds like the |
Just wanted to throw my 2 cents in:
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@ShaneBeee For 1 and 2, that's how it was originally from Pikachu's old closed Recipe PR. Pikachu and Sovde told me to port it over to my Recipe PR. In this instance though, I did make a few changes, such as opting in for Minecraft namespace. For 3, I could reverse the order and make Minecraft the default, doesn't matter to me. |
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I agree with Sovde and Pickle about restricting what characters are available
…tions # Conflicts: # src/main/java/ch/njol/skript/events/SimpleEvents.java
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Just a lil something I noticed
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Looks ok.
Description
This PR aims to add additional Utils and change sound effects.
NamespacedUtils
- I have this in a couple of my PRs and it's in burb's LootTables PR, figured I could extract it into it's own PR to have it concluded in one place so it can be discussed and finalized within one spot. Then this could be merged before the PRs that contain it.SoundUtils
- Utilize NamespacedUtilsFixes
EffStopSound
relating to this issue https://discord.com/channels/135877399391764480/138027100593455104/1317593379722362962Target Minecraft Versions: any
Requirements: none
Related Issues: none